Well, I already admitted Morrowind has better diversity, but there's another inverse here. Sure, it had the wastelands, the swamps, the shores but I always knew what I was going to find there, and most of the time it was just more cliff racers.
In oblivion, I'd stumble upon an abandoned church being used by necromancers for messed up experiments. Or a wrecked ship with its dead crew still prowling is depths. Or an island fortress with an underground labyrinth where criminals hunt people for sport. I'd much rather have a traditional setting that surprises me every step of the way than a unique setting that throws cliff tracers and druegh at me LITERALLY every step of the way.
Although I can have the best of both worlds and play Final Fantasy XII instead![]()




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