I don't think so... but given how small my collection of games was at the time, you inevitably would have stumbled across either one of my copies of the game.
24. The Mark of Kri
PS2, 2002
Probably my favourite game when it comes to free-flowing action fights. You mark your targets using one of the analogue sticks, and then away you go. It flows effortlessly when you switch between your circle target and your triangle target and so on. Eventually you'll be able to target nine enemies at once, which makes you feel it would be awkward since each button corresponds to an enemy... no chance, I remember the fights continuing to be fluid even when brawling 20-40 enemies at once, each swing of my weapon would move swiftly from one of my opponents to the next, like I was directing art rather than battle. Fluid battle of this like back in 2002 is something I hadn't seen before at all.
The stealth wasn't too shabby either, and the story and characters were alright, too. The environment was colourful and wonderful, the art and style even better. The first thoughts one might get when playing this game is "Disney?", but that is quickly thrown out the window when you start waving around a weapon. The varying deaths you can inflict on your enemies is far, far detached from Disney.
I found this game to be very different and all of the differences just simply worked for me. I know some have complained about the lack of boss fights, but I feel this just enhances the storytelling. Sometimes, in a Polynesian story such as this, there is only one boss. This game goes on as one of the most underrated of all in my very humble opinion.





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