Yeah, it's pretty offensive. Oh well; I guess the series is just dead.
I never even got around to playing BoFV, so I guess I can't be too upset. But it is pretty sad to see such a respected JRPG series go that way. Oh well.
having never played breath of fire i have to ask if it's safe to worry before even a trailer or screencaps
there's been good rpgs on the ds'es
not sure that this will be a problem for the game
it could be good
Pretty much I don't think there is anyway a mobile phone game can hope to keep up with the depth of some of the games from three and onward on a mobile device.
Having been ten years since Dragon Quarter (While a pretty damn bad game, at the very least there was a smurf ton of effort put into it) a mobile game is pretty much guaranteed to fall short on any kind of fan expectation.
Pair that with Capcom having a fairly spotty record, and as far as I can tell not having done any kind of RPG for quite some time now, things seem fairly dire.
oh
well it's a good thing we can all go back to ff for deep engaging gameplay!!
As I said over at romhacking.net, I hate to judge a book by its cover, but if the promotional still that I've seen is in any way indicative of the game it represents, it's very clear to me that whoever is at the helm has absolutely NO familiarity with or concern for the BoF series.
I'm calling it shovelware. What a shame.
I always hear Dragon Quarter was bad. What was so bad about it? I played BoF I-IV and loved them but was scared away from Dragon Quarter.
Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
When I grow up, I want to go toBovineTrump University! - Ralph Wiggum
That is the most hipster douche bag thing you have ever said. XD
Anyway, copy and pasted from a guide, this is pretty much the biggest problem with the game.
This time around, there is only one dragon form for Ryu to assume, much to
the dissapointment of many fans. The form, Wyrm, however is incredibly
powerful, albeit incredibly limited. As a form of control, to make sure the
system isn't abused, Ryu has a D-Counter, which rises every time he uses his
dragon abilities (either transforming in battle or using his D-Dash ability
while walking around areas). This can be quite annoying since it goes up
quickly if you're not careful and has no way to be lowered at all, short of
beating the game or using the SOL system. Let me repeat that, *THERE IS NO
WAY TO LOWER YOUR D-COUNTER.* Once your D-Counter reaches 100%, you die.
You have to either use the SOL system or give up completely. Because of
this, you have to ration out how and when you use the dragon power as much
as you can throughout the game, so that you can have enough to finish the
game in one piece.
"Are you there? Say a prayer
For the pretender
Breath of Fire_00000.png
Who started out so young and strong...
bof.jpg
...Only to surrender."
What this person on the B Thumbs site said. ^Somebody needs to make a RPG where you’re trying to wipe out every mobile phone in the world so Capcom and Square Enix stop making mobile crap.
Stealing so hard
I'm not surprised. If more people bought the BoF games in the first place, this wouldn't have happened.
But no, fans asked for more of them and then they all sold like crap. The only reason the series kept going was 'cause they kept cutting the budget. IV was made on a shoestring budget (you can tell too, even though it's ironically one of the better looking games on the PSX) and Dragon Quarter was really devoid of content. If you manage to play DQ from front to back without dying, the game is only about 8 hours long, which is 1/5 as long as BoF3 and 1/4 as long as BoFIV! They really didn't wanna put too much into the game, and I don't blame 'em. The draw is that if you die, you have to restart from the beginning with your stats slightly upped, or start from your lone save file. Capcom implemented this just so that nobody would notice how short the damn game is! Also they were working on Command Mission, so maybe that had something to do with it too.
The reason this game and so many other games have been killed by Capcom is simple-- nobody bought them before, even when they requested them. That's why we're getting a whole big thing of Street Fighter and Resident Evil games, along with the odd Ace Attorney game and Monster Hunter here and there. Those games actually make some kind of money, whereas BoF, Rival Schools, and Mega Man just don't. Why keep making games that aren't guaranteed to sell in this economy?
In any case, for a mobile phone game, this actually looks kinda cool. But with no details, I can't get too excited yet. The sprites at least kinda look like BoF3, so that's awesome.
Xenogears is the tragic story of how your whole life can take a crappy turn, just because you happened to see a lady in a wedding dress before her wedding.
This boy is crackin' up, this boy has broken down
This boy is crackin' up, this boy has broke down