Last Zelda didn't seem so great though......they need to make it more open what you can do...pretty much it's "use this to defeat this enemy, use that to defeat this enemy"....there's not much variation.
It would be more fun if you could do things like trip enemies with your whip, shield bash to make enemies stagger, and different things like that. Plus none of the puzzles made sense...zelda travels through them and doesn't fight any bosses...and if ghiraham is doing all that than he's pretty pervy. (plus he'd have to magic enemies out of nowhere).






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