
Originally Posted by
Ouch!
SE's biggest mistake seems to be that they severely underestimated how much of the new player population would want to jump in on Legacy servers. They probably expected more new players to want to start on new servers, thus better distributing the total population of players more evenly. It's likely that it isn't the case that they were unaware and unprepared for the number of new players (they did, after all, have the preorders to gauge by) but rather that the distribution of those players is non-ideal and they weren't prepared to handle that.