it seems ive already added you ^^
my nr: 2122-6914-9713
it seems ive already added you ^^
my nr: 2122-6914-9713
Alright, I beat the champion about a week ago and am now ready to get back to it.
I've set myself two goals. I want to finally become a Pokemon master, just like I always wanted back in elementary school.
Goal #1: I want to collect all the Pokemon. Thanks to the Internet, that may finally be possible for me
Goal #2: I want to finally be competitive in online play. I never really got the meta game much. But now that everything has become so streamlined, I guess I may actually have a chance. If anyone has any tips to give me on that, I would be glad to hear that Seriously, I have no idea about competitive battling. I know what IVs and EVs are, but any guides I find are not helpful because they look like they're written in some language understood by those already in the know. How do I even get started with this? I know there's a lot of breeding involved.
As a side goal, I want to make lots of friends through competitive battling. Essentially, I finally have a chance to live the dream my 11-year-old self had
Catching all the Pokemon is a time consuming process in this game mostly because there are 718 of them. When I went through the game, I got everything I possibly could from the GTS before Pokemon bank was released. People in Japan had access to the bank, and Shauna found a Piplup on the wonder trade around New Year. I used that Piplup to make eggs and trade for anything I was missing. It was really easy to get what I was missing.
I managed to fill the dex to about 674/718 before I had to start playing other games. Simply because anyone that owned a legendary Pokemon (Say Lugia) wanted to trade it for a event pPkemon that was even harder to obtain. I ended up playing through all of Heart Gold, Soul Silver, Platinum, Black and White to bring the total up to 711/718. The rest were vent legendaries I traded my friends for.
Now that Pokemon Bank is out, I'm not sure how that will affect trading. If it will be easier or hard to get some things. When I was trading, Piplup was still rare and I had the means to get what I wanted using it. The Legenary Pokemon were also impossible to obtain. I assume that will remain the same.
All in all it took about 350 hours to catch them all, but it was a lot of fun doing it.
On that note, I can't help you with battling. I am terrible at it.
That's OK That makes two of us
I was actually thinking it might be a good idea to start with wonder trade while I still got very little pokemon. Through Pokemon bank I got all my starters, so I guess I have something to bargain with later on. And I guess those are the ones I want to send, since I don't want to be one of those douches that just sends Flabébé expecting a smurfing Deoxys.
I started the game wonder trading. If I didn't get something I wanted I'd just put it back in the wonder trade. Even got a Xerneas through the wonder trade which was pretty cool.
Mostly Flabebes and pidgeys though.
i was so happy when i got a an eevee through wonder trade.. but a vieuw days later i discovered you can catch them in the wild.
wich i find a little disapointing.
in all the games so far Eevee has been an exclusive, and now it feels worthless.
but on the bright side: i have realised my eeveelution dream
ive battled online 2x.. it was horrible. im so bad at it..
anyone wanna fight me? xD
You up for a fight right now? I'm playing at this moment
"Since NCG has not yet challenged
'the gyms', anyone else is free to
do so. The first victor of each get
the spoils. Oh, and... I'm adding
myself as well. The gyms, and
their characteristics are as follow:"
Normal rank (3 pokemons):
Blazing Sword Gym
Reward: 4IV Charmander and Skarmory with egg moves.
Hint: setup-heavy sweep team. Steel and Fire types.
Magic Gym
Reward: 4IV Dratini with Marvel Scale and a 5IV Timid Ralts.
Hint: mixed team mostly focused around special attacks. Dragon and Psychic types.
Shinobi Gym
Reward: 4IV Hidden Ability Froakie and Gible.
Hint: high speed-tier team with instant sweeping capasity. Dark and Dragon types.
Rust Gym
Reward: 4IV Squirtle and Feebas.
Hint: bulky pokemon, hard to break through. Water and Steel types.
High rank (4 pokemons):
Despair Gym
Reward: Shiny Trevenant and a 4IV Prankster Cottonee.
Hint: annoying team, focused around being a total pain in the ass. No type restrictions.
Lunatic rank (5 pokemons):
Boundary Gym
Reward: Gale Wings 4IV Fletching, Skill Link 4IV Shellder, 4 IV Mudkip, 4IV Frillish.
Hint: Filled with OP bs and stupid things. No type restrictions.
FC: 0662 - 3970 - 8557
*Ahem*
EVs and IVs are values that determine your Pokémon's stats.
Every Pokémon species has certain strengths and weaknesses. Cloyster has really high physical defense, and pretty average in everything else, for example. However, there are modifiers that adjust these so that every Cloyster does not share identical stats. These modifiers are called EVs and IVs.
The first we'll go over are IVs. These are called Individual Values, and they're designed to make every Pokémon more unique. They are determined at the Pokémon's creation, and they never, ever change. Each stat can have an IV from 0 to 31. Essentially, this refers to how many bonus points a stat will receive when a Pokémon is level 100. So an Absol with an Attack IV of 31 will have an Attack stat of 296, while one with an Attack IV of 0 will have an Attack stat of 265. Obviously, therefore, higher IVs are better (with some very rare exceptions for particular Pokémon and builds).
IVs are usually generated randomly on a wild Pokémon (or most trainer Pokémon, although some rare trainers have Pokémon with fixed IVs). Thus, if you are attempting to catch a wild Pokémon with max IVs, you will be catching a lot, and I do mean a lot, of wild Pokémon. Your odds of catching a Pokémon with 6 max IVs (referred to as hex-flawless, since it has perfect IVs in all six stats) is 1 in 1,073,741,824 (1 in 32^6). Good luck with that.
Fortunately, the game does offer some alternatives that make this much, much easier. First, is that catching particular Pokémon, or Pokémon for particular locations, can guarantee you a certain number of IVs at max level. Any Pokémon caught in Friend Safari will have at least two max IVs (which cuts your odds of catching a hex-flawless down to 1 in 32^4, or 1 in 1,048,576). To make things even more interesting, any Pokémon that is a member of the "Undiscovered" Egg Group will be guaranteed to have at least three IVs at max level. This is because the Undiscovered Egg Group contains every Legendary, and it was done to make Legendary Pokémon more useful (since you can't breed them, which I'll get to later). However, the Undiscovered Egg Group also contains every Baby Pokémon, so catching Pokémon like Riolu, Chingling, and Mime Jr. will net you Pokémon who can evolve, and then be used for breeding.
Now, you might ask, "How does breeding work, and how does it affect stats?". Fortunately, you don't have to, because Jinx already did. I'll go ahead and paste in my answer to that question while I'm here.
So, now you have some quite detailed information on breeding, and how it can affect IVs. Next up, we will have to examine EVs.I'm unsure if you're asking for just stat information, or a breeding guide in general. Either way, it's a chance for me to type some more. Skip to the "Stat Inheritance" section for the information specific to stats.
-Breeding Basics-
Egg Groups: Who can breed with whom.
Each different Pokémon species is part of an Egg Group. Any male Pokémon can breed with any female Pokémon in the same Egg Group. The Egg Groups are usually based on physical characteristics.
For example, there are three different Water-based Egg Groups. One is for standard fish like Magikarp, one is for amphibians like Poliwag, and one is for invertebrates like Tentacool. There are plenty of other groups as well. On for mammals, one for reptiles, one for plants, etcetera. Keep in mind, however, that plenty of Pokémon are actually in multiple groups. Squirtle, for example, is grouped with both the Amphibian group and the Reptilian group.
If two Pokémon left in the Day Care can breed, you'll get a message saying that they like to spend time together when you talk to the Day Care man outside the center. If he says they prefer spending time with others, they won't produce an egg.
Pokémon without a gender cannot be bred through standard means, though they may still be a part of an Egg Group.
Breeding rules: Which child is produced.
When two Pokémon within the same Egg Group create an egg, the resulting Pokémon is going to be the lowest Evolution-form of the mother. Breeding a female Marowak with a male Feraligatr (again, both in the Reptilian Egg Group) results in a baby Cubone, the lowest Evolution-form of Marowak.
There are two small exceptions to this: Nidoran Male and Female are considered the same species, and breeding them can produce either offspring, not merely Nidoran Females. Illumise and Volbeat are also considered the same species and follow the same rules. There are no female Volbeat or female Nidoran Males, but you can get more of either by breeding Illumise and Nidoran Female.
Also, the "Baby" Pokémon further break this rule. If you breed a female Azumarill, for example, you will get only Marill as children, not the younger Azurill. This is because the "Baby" Pokémon are only able to be obtained by breeding while the parent hold on to the corresponding incense. To get an Azurill, for example, you would need to let Azumarill hold the Sea Incense (available at the stand in Coumarine City) while breeding. Each Incense is used to get a different Baby Pokémon.
Egg Moves: What the child learns.
The child Pokémon can learn moves from either parent.
The child will learn any moves it can naturally learn from leveling up (in its current evolution) that both parents know.
The child will learn any TM, HM, or move tutor moves that either parent knows (it was only from the Father until this generation, but I believe it can now learn them from either), that the child can also learn.
The child can also learn certain "Egg Moves" from breeding if, again, either parent knows them (this was also originally restricted to only learning Egg Moves from the father, but now can be learned from either parent, confirmed). These moves are different for every Pokémon, but they essentially are a list of moves available only through breeding. Outrage, for example, can never be learned by a Charizard, but breeding a female Charizard with a male Dragonite that knows Outrage will result in a baby Charmander with Outrage. You'll have to either experiment a lot or look up the possible Egg Moves for each Pokémon you want to try these on.
Stat Inheritance: Why breeding is good for stats.
Every Pokémon has 6 stats: HP, Attack, Defense, Special Attack, Special Defense, and Speed.
Each stat is assigned a number when the Pokémon is created. These go from 0 to 31, and the stat gets a corresponding boost from these "Individual Values" (hereafter referred to as IVs). For example, at level 100, a Pokémon with a 31 in the Attack IV will have an Attack stat 31 points higher than a Pokémon of the same species with a 0 in the Attack IV.
IVs are set when the Pokémon is created, and never change.
Babies inherit three IVs from their parents. They can be taken from either parent, and can be any three IVs.
Example:
You have a female Pikachu with 31 Special Attack IV and 0 Speed IV.
You have a male Pikachu with 0 Special Attack IV and 31 Speed IV.
The baby can inherit the mother's Special Attack and the father's Speed (and one other stat IV from either parent), resulting in a baby Pikachu with a 31 in each.
Of course, the baby could also inherit both 0's, resulting in an incredibly weak baby, relatively. But you can always breed them again.
Natures: How they change stats, and how to pass them on.
Each Pokémon also has a "Nature". You can view it from the Ribbon page, above the date met. Each nature changes two stats. A "Mild" Natured Pokémon, for example (like my Greninja), will have increased Special Attack, and decreased Defense. These modifications are 10% of the stat's value. So if a neutral Greninja had 100 in both Defense and Special attack, a Mild Greninja of the same level would have 90 Defense and 110 Special Attack.
You can view the changes on a Pokémon's stat page. If the name of a stat is red, it is being increased. If it is blue, it is being decreased.
Please note that there are 5 Natures which boost the same stat that they penalize, resulting in neutral Natures.
When breeding, if either parent holds an Everstone, the child will be hatched with that parent's Nature. If both parents hold Everstones, the child will have a 50/50 chance to get either. This lets you help ensure that the child is born with the correct Nature when it finally inherits the correct stats.
Other Items that affect breeding.
The Everstone and the Incenses are not the only items that change the resulting baby.
There are certain items which give Effort Values (EVs) in battle when equipped to a Pokémon. The Power Weight gives 4 HP EVs. The Power Bracer gives 4 Attack EVs. The Power Belt gives Defense, the Power Lens gives Special Attack, the Power Band gives Special Defense, and the Power Anklet gives Speed.
If a parent holds one of these while breeding, it will guarantee that the corresponding stat will pass from that parent to the baby. If both parents hold an item (even if not the same item), it will pick one of the two to inherit, then take the other two inherited stats at random. You cannot guarantee more than one inheritance stat this way.
The Destiny Knot increases the number of IVs that the child inherits. If either parent holds this item, the child will inherit five IVs from the parents instead of the usual three. Which IVs are chosen, and from which parent, are still random.
Abilities: How to pass them on.
Some Pokémon, especially those gotten from Horde battles or the Friend Safari, will have Hidden Abilities that are different from what the Pokémon usually has.
Other Pokémon can naturally have more than one Ability (such as Absol, who can have either Super Luck or Pressure, in addition to its Hidden Ability, which is Justified).
These Abilities can all be passed on to the baby as well. When normally breeding, between any two Pokémon of the same Egg Group, the mother has an 80% chance of passing down a non-Hidden Ability, or a 60% chance of passing down a Hidden Ability.
Supposedly, the Father can now pass down a Hidden Ability as well, as long as both parents are members of the same species (for example, the male Blazikenite from the event can now pass down Speed Boost to a baby Torchic, as long as he is breeding with a female Blazikenite).
Abilities cannot be passed down when breeding with a Ditto, and the child will know either its regular Ability, or one of its regular Abilities if it can have two, at random.
Ditto: Breeding the unbreedable.
Some Pokémon do not have a gender, or are only available as male (such as Throh and Sawk). Or you might not have caught a female to breed with. These Pokémon can still be bred, however, thanks to Ditto. Ditto can breed with almost any non-legendary, non-baby Pokémon in the game.
Putting Ditto in the Day Care with any non-legendary, non-baby Pokémon (except Nidorina, Nidoqueen, and Unown) will result in producing a baby which relates to the other parent. A Ditto and a Metagross, for example, results in a baby Beldum, even though Metagross is not a female parent, and cannot breed except with Ditto.
You cannot breed Dittos at all. Two Dittos together will not produce an Egg, and with any other parent, will only produce an Egg that corresponds to the other parent.
Other than this, Ditto works almost the exact same way as other Pokémon. The same inheritance and move rules apply.
EVs are the second modifier for statistic. EV is short of Effort Values. They're named because they are points that you put Effort into Training.
EVs affect a particular stat. Each Pokémon can have up to 510 EVs. Each Pokémon can only put a maximum of 252 EVs into a particular stat, however. A level 100 Pokémon will gain one point in a stat for every 4 EVs put into it. These means that the maximum boost a single stat can receive from EVs is 63. Thus, going back to our Absol example, an Absol with an Attack IV of 31 and zero Attack EVs will have an Attack stat of 296, while one with an Attack IV of 31 and 252 Attack EVs will have an Attack stat of 359.
As you can see, EV training is extremely important. How then, do you EV train? Well, each Pokémon that you defeat (or capture) gives you EVs. Which EVs you obtain changes based on which Pokémon you defeat. Defeat an Alakazam, and you'll get Special Attack EVs. Defeat a Raichu, and you'll get Speed EVs. The amounts for each fight vary based on the specific species, with more evolved versions typically giving higher values, ranging from one to three EVs per kill. These EVs, however, can be doubled by the Pokérus, or the Macho Brace (and using both will Quadruple the EVs you obtain). The "Power" items, like the Power Lens, also guarantee you 4 EVs in the stat they boost per kill, allowing you faster growth and a bit less randomness.
Medicine can also effect EVs. Each Protein, Carbos, or similar item gives you 10 EVs in a particular stat, but only up to 100 EVs. You can also use certain berries to reduce a stat's EVs by 10, in case you have a few unwanted EVs to be rid of.
For a less complicated, easier to control method, you can also use Super Training. Each Super Training mission grants you either 4, 8, or 12 EVs, based on the tier of training. Super Training bags also grant 1, 4, or 12 EVs to their particular stat. The boosts you receive can also be monitored, though not in exact numerical form, by the Super Training radial graph.
My other main guide for some of the new Pokémon features introduced in X and Y, including Super Training, from earlier in the thread.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
That was absolutely perfect Could you just tell me how I can find out what IVs my Pokemon has in-game?
aww, didnt see ur post was doing something else..
have you added me? and have i added you? :o
under what name?
p.s im going to set up a pokemon battle competition!
please check it out!
http://home.eyesonff.com/general-gam...ml#post3381961
Last edited by Shaibana; 03-14-2014 at 12:30 PM.
In the Kiloude City Pokémon Center, on the left hand side, there is a character called "The Judge". He gives you some information on your IVs.
Essentially, he chooses the highest IV of the Pokémon you tell him to Judge, tells you what stat it is in, and then gives you a rundown on how good it is. He doesn't give exact values though, but rather a range of possible values.
If a stat has an IV between 0 and 15: "It has rather decent stats, I'd say. That's how I judge it."
Between 16 and 25: "It's definitely got some good stats. That's how I judge it."
Between 26 and 30: "This Pokemon has some fantastic stats. That's how I judge it."
And, if the IV of a stat is 31: "Stats like those... They simply can't be beat! That's how I judge it."
He does, however, give you a bit of extra information. If you have two stats tied for having a Pokémon's highest IVs, he will say "oh, but this stat is good too". This lets you know when you have multiple IVs that are all at the same value, or multiple perfects. He will also make a special statement if you have any IVs at 0 after he finishes his main statement.
There are also programs that will help judge your IVs for you, based on calculating the values from the Pokémon's current stats and EVs, but in-game, your only option is the Judge.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
ill be online tonight between 22:00 - 23:45 (Central european time)
in a train and i believe both trains have WIFI :o
so if Mr. shauna, you have time around that i would apreciate it
and if anyone wants too battle, i would love that too