Quote Originally Posted by Skyblade View Post
Pretty artwork does not a good game make.

No matter how pretty the artwork is, or how grand the envisioned project is, the game is going to live or die based on the system it's on. Mobile games have a completely different input system, not to mention the fact that during actual play, up to a quarter of the screen can be obscured by your fingers. You need to account for the differences in how the systems operate, and make a game that's fun to play.

This will be great to look at, but how will it play? Card based gives it some potential, but I'm definitely not going to get my hopes up.
This might be the strangest bit of pessimism I've seen in a while. If it were an action title, I could see being concerned about it being on mobile devices because action games on touch screens is largely stupid. But an RPG with card based combat? I have a hard time thinking of a style of gameplay that would work better given the format.