Exactly. Flynn got what I was saying. Sorry for being confusing. I know a lot of games had the option, and it comes late in the game. I mentioned that I liked that it was earnable back then, because back then, I had spare time and didn't mind grinding for the sake of accomplishment. It did mean something. But I can't do that anymore. And now that there is a JRPG that lets you manually set what encounter rate you want right out of the gate, I had to wonder why that has never been done before. It's one step away from being a perfect idea. If there was a way to also counter-balance the XP and Gold you'd earn so changing the encounter rate didn't cripple you, and you could play the whole game with whatever rate you want, that would be fantastic