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If you mean the actual assassinations themselves, maybe. However, the process in I leading up to the assassination was so repetitive. Interrogate this dude, follow this one, DONE! Off you go, kill someone. Altair, it seems my students do not understand what it is to wield a blade, perhaps you should show them what you know. II certainly made for a much more satisfying experience as a whole. I do think the actual assassinations became less of an event as the series progressed, perhaps because the rest of the missions (flying smurfing machine anyone) raised their game too.
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