OK, so I have been playing Final Fantasy XIV: A Realm Reborn, and think its a brilliant game. I love the battle system, story, gameplay etc etc. I feel like this game really gets back into the roots of what makes a great RPG, something that other Final Fantasy games were becoming lost at. I think part of the reason Final Fantasy XIII was poor was because it was trying to sell itself too much on a cinematic type storyline and not enough on gameplay, which A Realm Reborn rectifies. I also really enjoy the change in battle system in XIV. Its a subtle enough change from the typical turn based combat to make the game more fun, but also keep the familiarity of it being an RPG.
I see that Lightening Returns has gone back to the turn based system of its predecessors, which I don't know whether its a bad or good thing. I am sort of burnt out on turn based games now, and I feel like RPGs, in general, are moving away from turn based combat. I am aware the XV will be action based, but again, don't know how the actual battle system will play out.
Anyway, my main point is, does anyone else feel like JRPGs should be moving away from turn based combat? I, myself, say yes, JRPGs need to move away from turn based combat, in particular with games that are coming out for more technologically advanced consoles like the PS4 and Xbox One. I believe that turn based combat was more appropriate during the SNES/PS1/PS2 eras, rather than these last and current generations. So yeah, it would be cool to hear how other Final Fantasy fans feel about this.