My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
Shadow of the Colossus.![]()
Secret of Mana, the ending. You'll know it if you've played it.
FFVI, like half of the game. The opera and the entire World of Ruin stand out.
That Super Metroid bit Skyblade mentioned.
FFIX has some feel-inducing moments as well, particularly the ending again.
That's a pretty good kickoff selection.
Spec Ops fails if you aren't a jerk. When a game offers me no opportunity to get out of a situation except to be a jerk, and then chastises me for it, it falls flat. If you actually had a choice in how ninety percent of those scenes played out, and there were valid and reasonable ways out of them that you could have taken, it would have gone over a heck of a lot better for me. If the game doesn't allow you a way to win, it can't complain when you lose.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
This video, I feel, sums up what they were going for.
Errant Signal - Spec Ops: The Line - YouTube
Which isn't to say they necessarily succeeded but it did improve my opinion of the game having finished it.
Lost Odyssey and NieR are just FULL of game feels I can't freaking handle. Every ending to Drakengard 3 gives me such a heavy level of feels that I'm actually getting kinda weepy just -thinking- about it.
Shadow of the Colossus was kinda sad but not too much...
Secret of Mana, I could definitely feel it.
SURPRISINGLY, I was never moved by ff7's 'pivotal scene'. Yeah you know what I'm talking about. Sorry, ff7 fans, but it was just never my dice.
Nothing comes to mind. I mostly get eye-warmth when watching movies where the imagery and music combine just so.
Jack: How do you know?
Will: It's more of a feeling really.
Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?
Will: No.
If Demolition Man were remade today
Huxley: What's wrong? You broke contact.
Spartan: Contact? I didn't even touch you.
Huxley: Don't you want to make love?
Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
Huxley: NO!
Spartan: Whoa! Okay, calm down.
Huxley: Don't tell me to calm down!
Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
Spartan: What? Why the hell not?
Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
Huxley: You need to leave, John.
Spartan: But Huxley.
Huxley: Get out!
Moments later Spartan is arrested for "violating" Huxley.
By the way, that's called satire. Get over it.
Well, that was an interesting view. It did adjust my perception of the game somewhat , but not really improved that much. I do find it interesting that that conversation basically confirms that the right thing to do is walk away from the game, which I did (long, long before reaching that point). I don't know how well that will work as a continuing business model though.
I also don't agree with a number of the philosophical points it brings up and stresses (which is rather not get into in depth, too much like EOEO to discuss here), which also drives my dislike for the game. If you are of the target audience, it may be great. If not, it's flawed up the wazoo.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
And:
Last edited by Spooniest; 01-10-2014 at 09:43 AM.
Suikoden 2: (SPOILER)Nanami's death