Dialogue portraits are a'ight
Just looks like something slapped together, as if the art assets are all independent
[Source: Kotaku]
Dialogue portraits are a'ight
Just looks like something slapped together, as if the art assets are all independent
[Source: Kotaku]
the textures are so smooth, like they've taken all the smurfing personality and washed it away. Seriously Square Enix this is the ONE TIME where nobody wanted you to touch a goddamn thing and you go and smurf it up.
Angry Joe: Ya done smurfED it up!
But jeeze, this reminds me of what they did with Shining Force 1 for the GBA port. That's extremely drastic and jarring. I'd be curious to see how it looks or flows in actual video or in person though. Maybe it works better in motion?
What the smurf Square Enix!
"... and so I close, realizing that perhaps the ending has not yet been written."
I remember reading an article about how Square were excited about the range of emotions they could portray with their pixels. The laughing, etc. But smurfing hell, there is more emotion in those crappy pixels than there is in this stupid airbrushed emotionless trout.
yuck. Do not want a vita port.
This post brought to you by the power of boobs. Dear lord them boobs. Amen
And this is why I have been cringing any time someone brings up a full 3D remake of FF6. If they can't do this passably....
>>Am willing to change opinions based on data<<
Square Enix: We've done more than lazily touch up a FF Classic. We've hurt you, and we wish to go on hurting you. We will take your memories of the past and annihilate them all with mobile releases and texture as smooth as a baby's skin! Sequels that nobody ever asked for and don't want will be made and the people will still give us money to buy them telling us, "Yes, Square, give us more!" and we'll push back the games you do want another decade.
Forever! FOREVER!
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Joking aside, first screenshot is bleh, second is passable, third doesn't bother me but they seem to not care about day or night anymore. I'm surprised this is just getting a mobile port. You'd think this would be something that'd get a 3DS or PlayStation Vita re-release. Not sure if it would be any better that way but just the pretense of being on one or the other would at least give more incentive to try. I'll never understand Square's sudden obsession over mobile phone games. Unless it's just because they feel if it's on a cellphone then they don't have to try.
That would explain why they obviously didn't try with this port.Unless it's just because they feel if it's on a cellphone then they don't have to try.
I actually think the sprites look a lot more true to the concept art Eyes on Final Fantasy - Final Fantasy VI Characters
But at the same time it doesnt seem to blend with the background and they use way too much blur filtering.
Kefka's coming, look intimidating!
Have a nice day!!
It looks like they used photoshop's smudge tool to try and remove the pixels. The whole thing just seems unnatural and cartoony, like they wanted to be Dofus but without all that hot hot French anime. Lets just say stuff like this is why I refer to the company as Square Penis.
Actually the sprites are starting to grow on me, it's more they just don't fit into the background which is what is making them look bad.
"... and so I close, realizing that perhaps the ending has not yet been written."
Maybe it's because I'm used to my nice, grainy FFVI GBA port but it all looks a bit too... clean. I'm not a fan of the sprites at all and the font they have used is just horrible.
I do like the artwork for Terra on her speech bubble though, that looks great. I'll definitely be sticking to my GBA to experience this game.