Looks like an instant classic Bubba

Quote Originally Posted by Vivi22 View Post
5 felt like a good length to me while 0 felt too short for some reason. I also thought that most of the missions in 5 were downright perfect. Not to mention completely battrout insane half the time. It's really hard to top things like destroying massive submarines with doomsday weapons, threading the needle between radar detection ranges, and shooting down a space station with a doomsday laser of it's own. Compared to how balls to the wall 5 was, a lot of the missions in 0 felt a bit underwhelming. But every time you thought 5 couldn't possibly top a mission it would turn around and prove you wrong.
Agreed that 5 had a diversity in missions never attained again in any Ace Combat game. It had some epic stuff going! Only a few I didn't like much like the long one where you have to follow Pops for ages without anything really happening.