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The original Metal Gear Solid still stands as one of, if not my favorite game ever. As for your points forsaken, I agree with your first 4 points, but I actually love Peace Walker (although I will admit it definitely had its silly moments).
MGS4 was pandering to the max; you didn't like Raiden, a well written character with actual fears and insecurities? Ta-daa! He's now a cyborg ninja who spends the entire game angsting, and despite the hype, he only has 3 fight scenes in the entire 5 hour movie. Don't feel comfortable with the lovable Naked Snake becoming a hated war criminal who profited off of starting wars and using orphans to fan new ones? He's been the hero this whole time (SPOILER)and he's not actually dead!. Like the tragic backstory of characters like Sniper Wolf and [the admittedly melodramatic] Fortune? Here's 4 buxom ladies all with identical backstories (and no other defining character traits). Remember how Otacon's heart is constantly broken (SPOILER)he hooks up with Naomi, who then kills herself because she put nanomachines in Vamp or w/e. Liked the cast of MGS3? (SPOILER)Apparently Kojima didn't because he killed them all off in horrible ways. Also, why the smurf does Zero think he's more qualified to interpret the Boss's will than the Boss's OWN APPRENTICE? Doesn't matter, Kojima didn't really feel like developing the main villain outside of 2 monologues OTHER PEOPLE GIVE.
There is a theory out there though that the reason MGS4 is so overblown is actually because Kojima wanted to give the "fans" who sent him death threats for a conclusion (he originally didn't want to make one) an overblown action blockbuster that didn't have the substance of the previous games in the series. I personally believe this sentiment, because the only game that canonically takes place after MGS4 is Rising, and that game's more battrout insane than MGS4. The only reason I can think of that Kojima would keep a[n awesome] game with such a silly story canon and still make MGSV be a game that's aiming towards such controversial themes is that Kojima feels like he can't keep making the types of games he wants to make in a post-MGS2 universe, and that the Big Boss games are the happy medium he's found between himself and his fans; where he can write a good story, but still have a main character everyone likes.
Regardless, these are just the ramblings of a Metal Gear fan who's spent a lot of time on fansites.
Last edited by Edge7; 01-20-2014 at 06:51 AM.
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