Nanomachines.
On a serious note, my faith in Kojima has reached an all time low.
I'd assume it's non-canon, like a lot of the missions in Peace Walker (Dinosaurs!). The first part of MGSV, Ground Zeroes, is mission-based like in Peace Walker, and it seems like the second part, Phantom Pain, is open-world. So it makes sense that they'd put non-sensical things like that in the mission-based section of the game. I actually really like it, mainly because I really enjoyed Snatcher, and I appreciate the references the two series have for one another.
Xbox exclusive mission? Guess I'll just watch it in a Let's Play video someday since I'll never play it unless it goes multiplatform later.
Honestly, as someone who doesn't look back on MGS4 as fondly as I did when it came out, I have to say that what I've seen of the new MGS has brought back some faith in Kojima. At the very least, it seems to have recaptured that expansive playground feel that MGS2 had, and MGS3 hit out of the park.
lol that's amusing
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
So that's what happened to David Hayter.
Also, Raiden has time travel capabilities now?
I don't think this is part of the regular game.
I wonder if PlayStation will have its own exclusive mission to compete with this one.
If the PS3 gets its own exclusive DLC, I wonder what other random Kojima game it'll reference? Policenauts would be interesting. Or maybe Boktai?
Zone of the Enders, we'll fight jehuty while piloting a metal gear ray or something.
Or even better, pilot Jehuty and destroy metal gears that have become sentinent and gone rogue.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
The PlayStation one is Solid Snake in a Shadow Moses-esque base:
Metal Gear Solid 5: Ground Zeroes - Deja Vu Trailer (PS4/PS3 Exclusive) TRUE-HD QUALITY - YouTube
It's the blocky, somewhat awkward Classic Snake model from MGS4.
Okay, that's cool, but not as cool as Zone of the Enders.