Traditional RPGs are generally turn-based, though I guess a case could be made that that's becoming less and less the case these days. To me an RPG has to at least have experience levels and things like that to qualify as an RPG, but other people might have different qualifications for what makes an RPG, and to be honest, the definitions are pretty nebulous anyway.



					
						
					
				

 
					
					
					
						
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