The timeline is still smurfing insane but it gives you a decent context.
Zelda has little in relation to the pen-and-paper games the genre is based on and was not formed from the elements found in those games.
Therefore, it's not an RPG.
Last edited by Laddy; 01-31-2014 at 08:50 AM.
I wouldn't really take story elements as being indicative as to whether or not a game's an RPG, or that you play a role. There are lots of games that have both of those that are never classified as being RPGs (like most Point and Click adventures.) The same goes for things like inventory management and the acquisition of items, skills, and health. There are lots of games which have all of those that we typically don't call RPGs. Metal Gear Solid, for example, has the player's inventory capacity and maximum health increase after every boss fight. The first four Metal Gear games (MG1, MG2, MGS, MGGB) play a lot like Zelda but with stealth, but we tend not to call it an RPG.
What we'd call RPG elements pervade many other genres, so I totally agree with the earlier statement that RPGs are a spectrum and not a dichotomy.
http://www.youtube.com/Greatermaxim
Terra..................Fight
LV99...................Morph
HP9999................All Magic
MP999.................Item
Vigor 45................R-Hand: Illumina
Speed 90..............L-Hand: Genji Shield
Stamina 40...........Helmet: Oath Veil
Magic Pwr 110......Armor: Minerva
Bat Pwr 255
Defense 216.........Relic: Ribbon
Evade 75
Magic D 184.........Relic: Economizer
Magic B 87