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Thread: A Letter From the Producer Live XII - Recap

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    Tangled Site Contributor Aulayna's Avatar
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    Default A Letter From the Producer Live XII - Recap

    The 12th A Letter From the Producer Live took place on the 25th January, featuring a wealth of details about Patch 2.2, the PlayStation 4 version and some upcoming merchandise. This letter also marked the start of the worldwide fan tour for the game, with the show being presented infront of 200 diehard fans in Osaka, Japan. Producer, Yoshi-P, has already been staggered by the response, commenting that one fan asked him if it would be okay to go around shouting "Yossshiiiidaaaaaaa" - which the fan then did once he had Yoshi-P's blessing.

    The first topic of conversation was a brief discussion of the the recently released Patch 2.15, featuring a lot of hotfixes and adjustments to various parts of the game. The major points raised were:


    • Free Company housing will reach it's lowest price by the end of February 2014, if very few have been purchased after this point then the prices may be reviewed again.
    • Small Free Company houses will be doubled in size and will be a good fit for small Free Company's of 7-8 people
    • Vote Kick is being reviewed to combat griefing (such as kicking players who admit it's their first run), with potential changes including limiting the amount of times players can use it on a daily basis.
    • PvP still needs work


    A few other more generic points were raised:


    • Pricing for Personal housing will be announced at a later date. Yoshi-P wants a lot of Free Company's to buy houses first so that players can try those out.
    • There are no plans to increase the speed at which reputation is gained through the Beast Tribe dailies. This is intended to be casual content that can be done on and off, as it just has cosmetic rewards and not something players are forced to plough through.
    • Market changes are coming in 2.2 with new craftable items that will be better than the majority of dungeon drops, meaning that players will have incentive to spend their Gil again.


    The first real big piece of news was confirmation that the PlayStation 4 beta will be starting on the 22nd February 2014, and that Patch 2.16 will be deployed the same day featuring a lot of quality of life game changes:


    • Summoning Bell being added to Revenant's Toll
    • New Market Board features such as a wish list, allowing you to save items you intend to buy at a later date
    • Ability to summon mounts and minions at random, useful for players who have large collections and don't want their action bars hogged with icons
    • The Relic Reborn encounters, Dhorme Chimera and Hydra, will be added to the Duty Finder
    • Gear sets will automatically substitute a relevant weapon (if one is available) from the Armory Chest when the saved item is not available
    • Cooldown timer for Timeworn maps will be added to the /timers menu, meaning it's no longer guess work when the 18 hour cooldown ends
    • Character parameters will affect Quick Synthesis ratings (they did not really clarify on this so we're not sure which parameters)
    • Preview Dyes before applying them
    • New Achievement rewards (no specifics yet)
    • Notification feature for the Party Finder
    • Ability to automatically block Party Invitations
    • New feature to reselect Focus Targets (no specifics yet)
    • New Marker feature, allowing players to put Marks on the ground, this is useful when discussing tactics and positioning without running the risk of accidentally asspulling something.
    • More action icons for macros
    • New command to have characters face the camera
    • Potential targets will have a glowing outline when hovering the mouse cursor over them, useful for finding the correct target in clusters of enemies
    • Weather will affect the character now! When it's raining clothes will get wet, water will roll off the character and when it's cold you will be able to see the characters breath etc.


    Next up is the hotly anticipated Patch 2.2, titled THROUGH THE MAELSTROM, which will be releasing in March 2014. The big thing is:
    leviathanship.jpg
    The ship for the Leviathan encounter


    • Leviathan primal encounter! 8 player Trial with two difficulties. Hard Mode as part of the Main Scenario continuation, Extreme Mode for those looking for a challenge. The rewards will be "very powerful weapons." Oh, and a Leviathan Chocobo Barding!
    • The Leviathan encounter takes place on a ship in the ocean. The ship sways and tilts as it is thrashed by Leviathan. Yoshi-P made a joke here about how they could make it so it requires the entire Party to be Fishers and they have to fish-up Leviathan, liking it to Monster Hunter. That won't actually happen though!
    • There are no plans to add a Leviathan-Egi for Summoners at this point in time. The developers do not want to add cool stuff for one job and not others, so new Egi's would likely come with a level cap increase or expansion pack.
    • New Primal encounters will be added with every major content patch.


    Also, the long awaited Vanity Slot system will be implemented:


    • Now called Glamours
    • Will use craftable items called Mirage Prisms (spot the Sailor Moon reference) to apply the appearance of one item, to another item


    Patch 2.2 will also feature some new dungeons:
    amdapor1.jpg amdapor2.jpg
    Amdapor Township


    • Amdapor Township, the hardest 4 player dungeon to date (even harder than Pharos Sirius!). Players get to learn the history of what happened to the town of Amdapor.
    • Amdapor Township drops new high level items as well as a new form of Allagan Tomestome that can be used to purchase the latest tier of rewards.
    • The Good King Moggle Mog will be getting an Extreme difficulty.
    • Two new Hard Mode dungeons are being added, Brayflox's Longstop (Hard) and Halatali (Hard)


    Changes are also being made to the Binding Coil of Bahamut:
    coil.jpg coil1.jpg coil2.jpg
    The Binding Coil of Bahamut Turns 6 - 9


    • Turns 6 to 9 will be added. Entrance this time is in the Black Shroud.
    • Turns 6 to 9 will use the same one week lockout that Turns 1 to 5 currently use and Turns 6 to 9 cannot be accessed until Twintania in Turn 5 has been defeated.
    • There will be no Turn 3 style filler in Turns 6 to 9.
    • Turns 1 to 5 will have their weekly lockouts removed, will be adjusted in difficulty slightly and accessible via the Duty Finder.
    • The Patch adds new high level items for players which will also mean that Turns 1 to 5 will be slightly easier due to the increase in average item level.
    • Every week players will get a buff for Turns 1 to 5 which is adjustable by the developers, based on player success rates, and means that former one-shot mechanics won't one-shot players anymore.


    Existing features in the game are also being fleshed out:


    • New Beast Tribe dailies for Kobold and Sahagin
    • Hildibrand's adventures continue
    • Fishing challenges such as God fish and weather affecting where more fish can be found
    • More hairstyles are being added to the Aesthetician, this will be an ongoing thing every patch


    We also got some details about some cool merchandise on the horizon:
    ps4.jpg
    It's coming!


    • PlayStation 4 release date - 14th April 2014. Yoshi-P made a joke here that their PR team said they won't get a date like that for another 100 years, the Dev team meanwhile, is freaking out that it's too soon! Pre-orders will open on the week of 27th January 2014!
    • The PlayStation 4 Collector's Edition features all the goodies the PC and PlayStation 3 versions had, along with a Wind-Up Moogle minion and a FAT CHOCOBO mount! Yes, EoFF's own Free Company will now have it's own mount too. All existing Collector's Edition owners will also get these new rewards.


    • FINAL FANTASY XIV: A Realm Reborn - Original Soundtrack is finally confirmed for release! If you like listening to the music on YouTube you've probably noticed that Square tend to get a lot of it taken down, so finally we have an official way of listening to those tracks. The soundtrack features all the music up until Patch 2.1 (that's 119 songs, over 6 hours). If you listened to Before Meteor and this soundtrack back to back, it would cover the entire length of a flight from London to Japan! It will be releasing on March 27th 2014 in all regions. Check out your regional Square Enix store for pre-orders. The soundtrack also features a redeemable code that will give you a super adorable Wind-Up Bahamut minion in-game!

    windupbahamut.jpg
    Wind-Up Bahamut


    • Two FINAL FANTASY XIV: A Realm Reborn official strategy guides are being released. Featuring exclusive artwork, one covers all the Quests and FATES, the other covers characters, items etc. These books are seriously thick, around 469 pages each. No word if these will be released outside of Japan yet

    bigbook.jpg
    Seriously thick book!

    guide.jpg
    Artworks for the covers


    • The next Full Active Time Event for fans will take place in Sapporo, Japan during March 2014 and will feature a follow-up Letter from the Producer Live, talking about more Patch 2.2 related goodness.


    The next world events were also teased:
    valentines.jpg ladiesday.jpg
    Upcoming events


    • Valentine's Day event running from February 4th to February 17th 2014.
    • Little Ladies Day coming near the end of February.
    • Lightning Returns event will be back from February 4th to February 24th 2014 for the NA/EU launch.


    Oh and one very last little thing, the latest logo for Patch 2.2 was revealed:

    Wow! So that was a lot to take in. What are you looking forward too in Patch 2.2?


  2. #2
    Newbie Administrator Loony BoB's Avatar
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    The only thing that annoys me about all this is that you get in-game bonuses for buying the soundtrack, and those bonuses can only be obtained by purchasing the soundtrack. This annoys me mostly due to it being the equivalent of a very expensive F2P "vanity shop". As far as I'm concerned, every item you can get should be obtainable by every player in the game. Not a huge concer, really, just something I rolled my eyes at when I saw it.

    I'm mostly looking forward to Coil turns 1-5 being unlocked for general play, because it means I don't have to worry about obstructing any pre-existing Coil groups when I ask people to help me out. I might finally be able to play that end of the game without feeling it's A Big Deal!

    Brayflox (Hard) is something I am very happy about, as that's my favourite dungeon. And potentially the best thing about this load of information is that there will be craftable goods better than the majority of dungeon drops. I say "potentially" because A) it's not better than ALL dungeon drops, which could lead to it being no more useful than Vanya/Darksteel, which is largely ignored because of how easily you can bypass them by going straight from AF -> Phil gear -> Myth gear and B) I don't know how easily this "minority that is still better" can be obtained. If it's as easily obtainable as the Phil/Myth gear then tbh I'm not going to get my hopes up. The day craftable goods are seen as a requirement by a notable portion of the dungeon-runners is the day the economy will kick into life.

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    Interesting. I might buy the PS4 CE.
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    Can't wait, the Leviathan fight looks like it could be fun.

    Quote Originally Posted by Loony BoB View Post
    The only thing that annoys me about all this is that you get in-game bonuses for buying the soundtrack, and those bonuses can only be obtained by purchasing the soundtrack. This annoys me mostly due to it being the equivalent of a very expensive F2P "vanity shop". As far as I'm concerned, every item you can get should be obtainable by every player in the game. Not a huge concer, really, just something I rolled my eyes at when I saw it.
    Every single MMO does this kind of thing though, it's nothing new. Even P2P games do it - WoW does it, FFXI does, FFXIV has already done it previously with the Before Meteor soundtrack (which is amazing by the way, and I hope I can get this new one in Australia because I really love the music and I like collecting minions).


    "... and so I close, realizing that perhaps the ending has not yet been written."


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    Newbie Administrator Loony BoB's Avatar
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    "Everyone does it" makes it no less annoying or any further justified.
    Bow before the mighty Javoo!

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    Tangled Site Contributor Aulayna's Avatar
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    I don't really see the issue in rewarding fans with a little in-game token of appreciation for buying merchandise related to the game. /shrug

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    Newbie Administrator Loony BoB's Avatar
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    What if I don't care about the soundtrack but just want the minion? That's a really expensive minion.
    Bow before the mighty Javoo!

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    A good compromise would have been to give the minion for free with a purchase of FFXIV-specific merchandise (ala the soundtracks), or you can pay a smaller fee for the minion itself and nothing else (so $10 rather than $50).

    And what is this BoB I don't even, you don't care about the soundtrack?

    On another note, Australia gets screwed again! Can't even access the Europe site as it directs me to the Australian site that has absolutely no merchandise at all and only downloadable games.

    I'll have to get my girlfriend's friend in Japan to buy it for me.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  9. #9
    Newbie Administrator Loony BoB's Avatar
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    Well, I do care about the soundtrack, but not enough to pay that much money for it. That is a lot of cash when most albums these days are going for 9. If I want to listen to that music, I'd rather just YouTube it for free than pay that price.
    Bow before the mighty Javoo!

  10. #10

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    SE has been very good at taking FFXIV music down from YouTube. Before Meteor is barely seen, if at all.

    Also it is 6-7 hours of music on a Blu Ray disc, it's like 40c per song I believe - most songs on iTunes are a lot more expensive than that - and no where near as good quality.


    "... and so I close, realizing that perhaps the ending has not yet been written."


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