I dunno, I thought this was the weakest of the areas. I liked Ruffian and I liked dunesurfing, but overall the area was far too empty for me to enjoy. Unless there's a couple of areas I've missed, the Dead Dunes certainly live up to their name. Another settlement or encampment or something would've been nice. They made a big deal about the Order's presence but you don't see them at all other than when they waltz in to take the Clavis. Before someone has a moan, yes I know they hid in the Chaos to sneak in, but I'm talking more about maybe a base or something for where their expedition set out from. Dead Dunes is a huge place and a hostile environment, you would logically need some sort of encampment.

The storyline was good, the idea of Fang trying to save Vanille despite the latter not wanting it was a clever one and I liked it. Fang having her own agenda was good, although I still find her utterly bland as a character and not very likeable.

The Indiana Jones style temple raiding was a cool concept, although the timed doors had no impact at all. Just go through the ones that are open even if I have to go the long way around, seemed pointless. I also did not like "Oh here is the door but you need three murals. Oh here are the murals but you need tablets" Why didn't you tell me that to begin with

It wasn't bad by any stretch of the imagination though, just the weakest comparatively.