In a move sure to please and frustrate Mana fans around the world, Square Enix announced Rise of Mana (yay!), a mobile game (nay!) for Android and iOS that, according to Japanese magazine Famistu, will feature 8 player real-time Co-Op (yay?).
The protagonist of the game seems to have fallen from the heavens and landed on earth, and seems to have been split in two: an angel body and a demon body, between which you can switch in battle.
The main town is called Miste, and you'll be able to purchase equipment (Niccolo!), upgrade it, and raise pet demons. From the video, the game seems to use several places and monsters/bosses that come straight from Legend of Mana (hell effing yay) such as Fieg Snowfields, Duma desert, Trent (!) in the orchard.
The game is 3D (meh) action (woohoo), and seems to have gone back to basics as far as gameplay goes, with spear, sword and bow as the basic weapons.
If the music in the game is like the music in the video, it'll be gorgeous. Graphic style is inspied by LoM, but with 3D and updated (720p) resolution.
Look out for the return of Lil'Cactus also, and its journal writing habit.
French site gameblog.fr reports the game will be free to play and will feature micropayments, but no not much known yet as to what these will be apart from premium items. the game is set to be released next week in Japan, but no date was announced outside of it. There is hope still, the game name is trademarked outside of Japan.
Now my opinion is: why the heck is this a mobile game and not a full-fledged console/PC game? Wtf is wrong with you, SE?