"Yes, Dark Souls 2 is a rather good
game, in its own right, but less so when
viewed upon as a sequel to Dark Souls
and Demon's Souls. It never really has
that same feeling of dread and despair.
The consistency of bonfires and the
repairable Life Protection rings takes
away the fear of dying. And Soul Memory
and the lack of a whole Red Eye Orb
constantly gets in the way of my fun.
I do enjoy Dark Souls 2, but I still hold
Dark Souls 1 closer to my heart."
"...what heart?"
"Hush. That was just
a manner of speech."
I havent even had the urge to play dks2 for a couple weeks now. This is extremely depressing to me.
I might be picking up demons' souls soon though! So thats exciting.
I kinda feel the same way. I like DkS2, but I don't live and breathe it like DkS1.
Never hurts to check out the roots!
Did anyone check out the PC version? Apparently it's a lot more Dark. I also played the PS3 version at a friends place and his TV brightness settings (read: more dark) also gave the game a bit more dread.
The PC version is essentially the same but better looking. You can download ENB and make it darker as well as Durante's Downsampling mod. Both of them make the game prettier.
There is nothing in this game that causes particular dread. Hell, the only thing in the first one that caused anything close to dread was the Tomb of Giants and that was easily fixed with the Sunlight Maggot or Cast Light.
what kind of nation should we build? a good nation? a nation of plenty? a nation of muffled joy?
I disagree man, I felt tons of dread in DkS1. Not all of it relies on things being dark. The gargoyle storming at you when you come down the stairs in Anor Londo, the rafter section always made me nervous even after a dozen playthroughs, Ornstein & Smough solo is always dreadful, the ghost house in New Londo, Artorias, several parts in Oolacile Township/Dungeon, Crystal Caves and Upper Blighttown amongst others. And these are things I still kinda dread after all my playthroughs. If I had to count first times through Depths and Lower Undead Burg the list would go on and on.
In 2 I find dreadful encounters like these pretty rare given the bigger size the game is. Lost Sinner probably, several parts of Castle Drangleic, the King's Passage, Undead Crypt, the Gutter & Black Gulch. Thing is, a lot of encounters are too much of a chore to be dreadful. The 2 Mastodon statues coming to life at Castle Drangleic's entrance are the perfect example. The only valid strategy is back off and go ranged. Not really well thought out.
I've done a couple duels every now and then but there's little to hook me into die hard PvP. Was stoked on nailing parrying but judging from a couple youtube video's as the Monastery Scimitar makes parrying an instant skill for everyone. Might boot up DkS1 again soon![]()
http://www.lazygamer.net/general-new...project-beast/
>>> Is that true or just BS?..![]()
So, it's the current theory that Soul level doesnt even matter anymore and that everything is decided by SM entirely.If thats the case... then I really want to pick up DkS1 again soon.
http://www.reddit.com/r/DarkSouls2/comments/254ty1/soul_memory_tiers_and_exact_ranges_for/
Eyyyyyyyyyyyyy
If Miyazaki is directing I am hyped.
I don't really mind this whole SM business. In the forest it wasn't any different; you'd fight level 700's too. Or as a Darkwraith you'd invade any player higher level than you.
I've given DkS2 story and a lore some more thought and I gotta conclude that I'm disappointed by the direction From has chosen. (SPOILER)I think the fact that the Age of Fire is destined to play out again and again really undermines the events of Dark Souls 1. DkS1 events were presented in fantastically great legendary manner; our actions (and those of the Lords) mattered even though the Age of Fire would end. But DkS2 undermines all this.
Here's what I would have done:
DkS2 would take place in the Age of Dark. We no longer rest at bonfires but in small pitch black areas charred black by remains of bonfires instead. The Age of Dark thrived - behind the scenes an undead pulled the strings who possibly had the Dark Soul. However, very much like a certain someone from the age of fire, the dark corrupted man and a great war started. Heavy casualties in the war weakened mankind and thus faded the power of the Age of Dark. Once again cursed Undead emerged. Undead were hunted and killed time and time again by order of rulers who survived the war. Think church leaders, royalty etc.
Gods who had fled during the Age of Fire spent most of their time in the Age of Dark hiding, gathering powers to avenge the fall of the gods when the time was neigh (read: now, because dark is fading). But the Dark does not do them well and some have been corrupted by it, letting their powers wreak havoc uncontrollably. Ofcourse in true Souls fashion this is what spawns demons etc. Not fully corrupted gods storm the land of man and avenge their precious age of fire.
So this stuff all went down, the land is in rubble, Dark vs. Gods vs. Demon Gods are all at an impasse, neither side is organised let alone ruling something, there's nothing to save and the player would be caught in the middle of the mess. Ultimate goal being: break the curse. Things happening because of it: stop the Dark's corrupting powers, or pick up the power lying around for there is no-one ruling atm. Grey morale: (like dks1 fire will always eventually fade) Dark will always eventually corrupt you.
Thoughts.
I'm a big co-op guy.
Soul memory effectively neuters co-op even in NG+ and even after only a few full runs of an area I get knocked out of the popular bracket for that area and get kicked into a bracket that results in me waiting 10-15minutes for a quick co-op run.
I despise soul memory. It's a mechanic build on good intentions with completely atrocious execution.
Also, invasions/co-op items still function similar to how they did in dks1 if you read the link I posted. Once you reach the highest bracket covenants like the bell keepers and blood-bros who have this formula (Down 0, up 3) get absolutely screwed in online play since they're restricted to only one bracket. It's absolutely stupid.
Eyyyyyyyyyyyyy
3 gargoyel!?
What was the thought process
"How do we make bosses harder?"
"Make more of them!!"
Lol this game
Frig I opened up like 10 fires in two days
Summoning makes you overpowered
Rockin a great sword now
Its game changing
Perhaps game breaking
Too bad I didn't have it for royal rat authority
That took twenty tries
Greatawords the bestttt
I feel like a female guts from berserk
The greatsword is devastating indeed! Are you dual wielding them too?![]()