Oh I knew what you meant Aul, but the thing is that innovation rarely comes from established companies, or from people flush with cash.

I think it's more likely that if VR gains wider acceptance in other areas, it's not going to be the billion dollar companies that find the more interesting uses for it. It's going to be the small startups, college students, etc. that really shake things up. And when those people have the drive and a great idea, the money tends to follow without the need for large corporations buying them out.