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Thread: Knights are the best job class, and I am prepared to defend that statement.

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  1. #1

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    Well, I must say, this whole discussion we got going on here is just excellent!

    So the Wizard team doesn't really stand much of a chance. Let's just forget about them.

    Onto other matters. Jay, you're mistaken. Jump inflicts the same amount of damage regardless of the target's nearness to the Jumper. I tested that out about an hour after I read that post. So position has no effect on the damage being dished out, unless the position is very far away so that the Lancer's couldn't reach the Knghts. Pray Faith won't have a ghost of a chance at being successful. You can forget about that. So you're only hope of ever killing the Lancer's is through physical attacks. I see you gave up the awesome power of the Chaos Blade. That decision right there reduces your physical damaging capabilities by roughly 65%. That's BIG loss of power. And with Abandon, your hits would never connect.

    You said you would keep one character tucked away healing and reviving all the time. That tactic might work, but not wholly. I mean, you will be reviving and you will keep reviving because I would have to stay with the other Knights killing them over and over again. But, what good will that do you? You'll never win. The battle would just last forever, one Knight reviving his teammates with the enemy Lancers Jumping them back to death.

    The Knights are beaten, seeing as their only chance of survival relies on having one of them stay in the back like a sissy to heal and revive. A bit cheap, if you ask me.
    Last edited by Mwork; 05-19-2001 at 11:43 PM.

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