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'''''Mwork, I was referring to the team you proposed that acted on Calculated status anomalies.'''''
Ah. Gotcha. 
Still, those Ninja can also attack, physically. The Math Skillin' was only to get to the Knights quickly.
They're pretty good physical fighters, as well. Plus, one or two could always stay behind to heal/strengthen/revive their allies. :mog:
Aside from that, no reaction or support abilities have been chosen for this party, so just slap on Blade Grasp and Concentrate, and they will do fairly well against low-faithed, physical-type opponents....
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