It's overrated and terrible.
The combat is a complete joke, with inconsistent rules and poor pacing.
The characters are ridiculous, with several of them serving no role in the plot.
The plot itself is a joke. There is no depth to the villain, and no subtlety or
The writing can be utterly painful at times, with so many awkward scenes and rushed development.
The open world, while allowing massive exploration and making it feel like a real place, also utterly destroyed the games pacing and ruined character growth and development.
The sidequests are great, but are vastly outnumbered by the incredibly boring marks. Go here, kill this. Yay?
One of the very few Final Fantasy games that I just didn't care about enough to finish.
Edit: Nope, haven't complained enough.
The enemies are almost all entirely forgettable. The only bosses I remember were Fury, Humbaba, and Gilgamesh, because they were the only ones that had any personality.
I only vaguely even remember the Judges. I know I fought them, but I can't tell you anything about them. One was the boss of an airship we were captured on, that's as close as I can get.
The entire Zodiac Spear thing is designed moronically. No way of knowing what chests to avoid, no explanation why. Because we need to sell strategy guides.
The entire Bazaar system is painfully designed, and led to one of the most frustrating loot grinds in the series.
The License Board was one of the worst customization systems the series has had, being both too restrictive to allow actual customization, and too easy to max to actually bother worrying about.
The "I'm Captain Basch" scene is one of the worst pieces of writing in the series.
The Gambit system is far too restrictive, and is even worse for blocking off ninety percent of it early on.
"Difficulty" is a joke, consisting of nothing but high health bars and RNG, with Yiazmat being the pinnacle of this pathetic design.




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