-
Design a game for the Wii U challenge
One of the main things I've been hearing about the Wii U is that no one is willing to develop for it, nobody knows how or wants to or whatever. Well, challenge accepted. Seeing as how, like good game designers. Eyes on FF goers are great at trying to swallow their own shoes and headbutting the number pad of their keyboard creativity and non-linear thinking, I figure who better to come up with games they'd like to see on the Wii U than everyone's favorite final fantasy fans.
You don't have to throw down a fully assembled first level with complete lore and character models, just throw out a pitch of what you'd like to see, if you'd use the console's gimmicks and how, and maybe your reasons for why it'd be fun or sell.
I'll go first: A smurfing strategy game.
The Wii U, for me, has always been the kinda holy grail to one up the PC gaming master race, because now you have a console where you can make strategy game that doesn't suck. I don't care if its a port or an anthology, original title or even just a dang MOBA. You've got the resources to put real time strategy (complete with competitive multiplayer) on a home console and not have it be a raucous pile of slow burning koala rectums. The touch screen allows for direct unit selecting and commanding, while the switching between TV and touch screen allows for the player to cycle through mini-maps, world maps, close-up combat maps, unit statistics, you name it!
You guys try it, tell me what kinda games you'd love to see developed for the Wii U!
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules