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Thread: Anyone actually try to beat Gogo?

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    I do not intend to glitch my enemies with Mute Rods to make the program say crap and defeat itself (except it cannot be done any other way like overflowing Vincent with a maximum amount of beaten enemies since that unfortunately comes with maximizing) or overkill them before they can overkill me (while this one would be okay). Gogo is intended to be beaten like Cecil's reflection and so be it. The games are not meant to be finished by a Minus Floor Glitch that speedrunners are proud of (and I laugh at them for calling this "speedrun because skipping half of the game in a not intended way is no speedrun just like glitching Pokémon with a Pokéflute isn't; what's next? phasing through walls for reaching the last screen like in Zelda?) or skipping Neo X-Death.

    ToriJ, send me your adress via PM and I lend you either the Japanese SNES version, the PSX Anthology version (EDIT: ah, no, English but PAL so not for English PSXes that aren't chipped) or the GBA version (German but can be changed to a few languages, including English).
    Last edited by Sephiroth; 04-12-2014 at 10:29 PM.

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