Quote Originally Posted by Kalevala View Post
Quote Originally Posted by ToriJ View Post
I hate games that show you the opening scene when you boot it up and then the same exact opening scene when you start a new game. What's the point in that? Ninja Gaiden is the worst offender of this I've seen so far. Not only does it have the opening scene before the title screen and then start a new game, but it has all of that written down in the instruction manual! Why!? Why?! Then again you can at least skip it both times.
I find this especially frustrating because I often wait and watch the entirety of whatever scene is shown upon boot up, just in case it's something different. THEN I start the game and have to sit through the exact same scene (usually) without the option to skip it. I've been falling for this ever since FFVI.
Final Fantasy VI did this?

Quote Originally Posted by Pete for President View Post
I love how things in videogames do not have to be realistic.
Nobody said that. I find the inclusion of anime logic in some of the FF games that came out in the late 90's and early 00's to be disheartening but I'm not going to act surprise that they're there given the time frame and it was never bad enough IMO to hinder my enjoyment of the games overall. But some games take the realism aspect too far, the introduction of the stamina meter in wrestling games is one such example I can think of where it was realism in sacrifice of just having fun.