Quote Originally Posted by shion View Post
Why do you guys think Tomb Raider sold out?
A lot of people like it, but in my opinion:

  • Iconic dual pistols replaced with am ~edgy~ bow and arrow. It's like switching out James Bond's handgun with a club.
  • The original games were smurfing hard, man. I mean, properly difficult. You could spend ages padding about trying to open a door. This one smurfing LIGHTS UP EXACTLY WHAT YOU NEED TO DO if you spend more than a paltry amount of time trying to figure it out. Why do games these days always have to hold your hand every step of the way for fear you might get bored and switch off if a puzzle requires anything approaching player agency?
  • The originals had some truly amazing level design. I was playing TR2 the other week and was wowed by how a game made in 1997 still actually looks better and well put together than so many games I've seen since. (Exhibit A Exhibit B Exhibit C). Now it's just 'lol enjoy ur grimdark jungle'. The jungle level in TR3 (nb. Level 1) was more aesthetically pleasing than the whole game.
  • It used to be a more cerebral game with vast levels focused on problem solving, platforming and puzzling, with combat added in to make things interesting. Now it's a cut & paste third person over-the-shoulder shooter. I've played this game hundreds of times before.
  • The character of Lara changed from a no-bulltrout-80s-style-action-hero to your typical vulnerable introspective ~why do i fight~ emotional wuss. Sure, you can say the character is 'deeper' or whatever, but I preferred the action hero.
  • Her accent. Oh my God.


Note: One may get the impression from this post that I actually really care that much. I don't. I just prefer the originals.