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Thread: What would you like to see in a remake?

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Boco What would you like to see in a remake?

    FFV has only recieved the graphical remake from the iOS/Andriod version which your mileage may vary on. If FFV was given a more substantial remake like say DS remake sor maybe even using something like the Dissidia engine, what would you like to see in a remake of this game? Any changes beyond graphical? New Jobs? Should it keep the GBA content or do something else?

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    pinchpinchpinchpinchpinch ScottNUMBERS's Avatar
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    Balance the jobs in a way that makes them all useful but not just for the sole purpose of acquiring certain abilities.

    As well as that, it would be neat if the boss battles and dungeons encouraged job specific strategies. FFV is far too easy, you can tear through most of it by targeting the enemy with it's elemental weakness, using $-toss or X-fight, etc. I think it would be cool if battles took full advantage of the potential strategy elements involved with such a good, flexible job class system.
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    Recognized Member VeloZer0's Avatar
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    More cross-customization between job classes
    I liked the FFT aproach where not only can you pick an ability set, you can pick a support ability, counter ability and move ability. While this exact set of 4 probably doesn't fit into the game mechanics of FF5 as well there are many variations on the theme you could chose. (Maybe secondary ability, support ability, equipment, special ability (could be things like dash, see hidden walkways, show enemy HP, etc))

    Graphics ala FF3 & FF4 DS.
    Controversial to some, but I liked them.
    >>Am willing to change opinions based on data<<

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    programmed by NASIR Recognized Member black orb's Avatar
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    >>> A card minigame would be nice. Something new, not Tetra master or Triple triad..
    >> The black orb glitters ominously... but nothing happens..

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