Quote Originally Posted by Forsaken Lover View Post
Each subsequent RE game has tried to be more Action. RE2 gives you tons and tons of Ammo compared to 1, 3 has the Ammo Creation System and Nemesis chasing you around all the time, and Code Veronica had that opening cutscene or the scene where Steve dives through a window and shoots a billion bullets in spite of the fact he's wielding Lugers.
RE2 may have given you more ammo but it still had plenty of horror and suspense for it to pass as a classic Resident Evil game and frankly Nemesis chasing you around in 3 is some of the scariest bits to come out of Resident Evil. It was the first time (or maybe the second since I can't remember if Mr. X did it) that a monster actually followed you into the next room and once the right music played you knew he was in the area and would pop up if you dared linger.

Quote Originally Posted by Forsaken Lover View Post
RE4 was just a game meant to be fun. You play it to laugh at the corny lines (which is something people did for RE anyway but before 4 it wasn't intentional. "You want STARS? I'll give you STARS!" was supposed to be awesome.......think about that) and kill a ton of dudes. Bing, bam, boom, it's awesome.
Um... So was the first game. All the coriness from the first game was on purpose, but people weren't catching on so they slowly relented in future titles. The RE: Remake changed all that and from there it was less about the corniness and tried to play it straight which it did well. Which is something I admit I didn't know myself until rather recently. RE4 changes so much from the previous games it may as well be called something else.