Quote Originally Posted by Skyblade View Post
Blue Magic is the most absurdly broken magic type in pretty much every game its in. Final Fantasy X was the sole exception. If Wolf thinks that it wasn't broken in FFVIII, he's never seen Quistis spam Degenerator and wipe out every enemy on the Islands Closest to Heaven and Hell before they can even move. It was useful in that game because with low HP, it was quite spammable. Also, the way the HP/Limit system worked meant that the change to White Wind's mechanics kept it just as broken as ever.
The problem is that all of the characters can make short work of enemies by abusing the Desperation attack system. Degenerator is also useless in boss fights and Quistis only has one Blue Magic spell that can break the damage barrier and even with ideal conditions it can't match up against the abusive spamability of Rezokuken, Duel, Irvine's Biullet Hell, Rinoa's Wishing Star/Angel Wing, or even just setting the game to Wait mode so you can get The End easier. It is not so much that Blue Magic spells are worthless, it is just that like Kimarhi's version, they are both in games where the main battle mechanics are already overly abusive to begin with and so they pale in comparison.


Quote Originally Posted by Skyblade View Post
Quote Originally Posted by Depression Moon View Post
In what game is Goblin Punch a good move?
Dissidia. Most broken ability EVER in that game.

Still, it usually does physical damage that negates defense, which can be pretty awesome if you use it against the right foes.
I concur, but it is also a great ability in FFV as well. Equip the Blue Mage with Excalipor (you read that right) and just spam away because Goblin Punch uses the stat of your weapon but the formula that makes the weapon cause 1hp of damage doesn't qualify giving you an overpowered melee fighter half way through the game.