View Poll Results: Least Favorite Job Class

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  • Fighter/Knight - Too expensive and equipment dependant

    1 7.69%
  • Thief/Ninja - Not worth being handicapped half the game for a subpar Red Mage later

    10 76.92%
  • Monk/Master - No customization at all, pretty boring

    0 0%
  • Black Mage/Wizard - Offensive Magic sucks and I hate status magic

    1 7.69%
  • White Mage/Wizard - Items will do most of their work anyway and I hate dealing with limited MP

    0 0%
  • Red Mage - Has all the strengths and weakness of the BM, WM, and Thief rolled into one

    1 7.69%
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Thread: Least Favorite Job Class

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Dancing Chocobo Least Favorite Job Class

    So of the games six classes, which was your least favorite?

  2. #2
    Pinkasaurus Rex Pumpkin's Avatar
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    Default

    Fighter

  3. #3

    Default

    Both Black Mages and Thieves are totally useless to me, but I like how Black Mages and Wizards look, so, I've got to give it to them and say the Thief line is my least favorite.

  4. #4
    Recognized Member VeloZer0's Avatar
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    Black Mage. Not only do I find them completely useless using the classic mechanics but they seem to get so much love.
    >>Am willing to change opinions based on data<<

  5. #5
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Thief to me is just not worth it. While I will agree that the Black Mage is utterly useless in the original NES version due to all the magic bugs and how unbalanced the Red Mage's magic set is, in any port/remake that fixes the bugs, the class is actually pretty good. Thief on the other hand is garbage in all the games and the only reason to bother is to get the Ninja class which I frankly didn't feel was so wonderful it deserved me playing with a handicap for a good third of the game.

  6. #6

    Default

    It's definitely Thief. Any sort of steal mechanic would've helped balance that out a bit, but as it stands, as people have said, Ninja's not good enough to suffer through half a game of Thief's incompetence. (Whereas, as I learned far too late in life, Master is good enough to suffer through a brief growing period with a Black Belt.)

  7. #7
    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    If I had to pick one class w/o the upgrade it would be Thief, but since both are included in the package, I'm going w/ Red Mage/Wiz. Red Mage is pretty good, but the upgrade isn't all that. I'd rather have the Red Mage become the Ninja & the Thief become the Red Wizard, so I wouldn't have to bother w/ the Thief/Red Wiz combo.

  8. #8
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    Default

    Thieves are only good for running away.

  9. #9

    Default

    Not worth being handicapped half the game for a subpar Red Mage later




  10. #10
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    Considering that there's rarely a need to run and the other classes can run well enough, the Thief is truly useless the entire game.
    ...

  11. #11
    Recognized Member VeloZer0's Avatar
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    In FF1oS there isn't much reason to run, but in FF1 Original there sure is.
    >>Am willing to change opinions based on data<<

  12. #12

    Default

    Thieves are valuable for their ability to flee... but unfortunately that's about all they're good for. They're outclassed (heh) by everyone else.


  13. #13
    Resident Critic Ayen's Avatar
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    Default

    I never cared much for the Thief class. I see I'm not alone in that thought.

  14. #14
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Default

    You know, I am so surprised this didn't turn into the usual "Monks smurfing suck!" rant that usually happens in these type of threads.

  15. #15

    Default

    I love monks.

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