Of all the FFs which did you feel was the easiest to complete overall?
Final Fantasy
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIV
Of all the FFs which did you feel was the easiest to complete overall?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
FF12. It was so easy they took the liberty of making it beat itself.
>>Am willing to change opinions based on data<<
VI. I love this game so much but it offers the least in terms if challenge.
I have never had an easy time with any FF.
I've always had some challenge.
Except in FFVIII. AND I WAS DOING A CHALLENGE RUN!
FFVIII is absurd because if you even vaguely understand the system, you can break it in an hour or two at most. It's not even a matter of going out of your way and getting Lion Heart on Disk 1 or whatever. You just have to use the Junction System. There, now the game is a joke.
Also note that the level scaling system is as broken as everything else because it means you have to put in even LESS effort by never fighting random battles. Just keep yourself at level 10 or some crap but Junction 100 Curagas to your HP and now you are immortal because even bosses will be doing triple digit damage for most of the game at most.
Tch, not putting FFX-2 in the poll made this a bit more difficult.
FF VI, I'd say.
I think VIII and IX are the only two games where I didn't see the Game Over screen during the events of the game. Oh wait I accidentally came across a Grand Dragon way before I was supposed to in IX so I did see one early in IX so it goes to VIII.
VIII has the most abusable combat system, but XIII plays itself with no actual input from the player, and zero actual decision making required.
VI has entirely too many ways to "break" the game. From early domination via Edgar's AutoCrossbow and Drill to later being able to exploit Vanish/Doom to obliterate everything and getting multiple Economizers at the very end, battles become a mere formality.
I really want to say FFX since it has so many counter-intuitive game design elements in it's battle system that makes the game a cakewalk, but it at least it has the Monster Arena so you can finally get a challenge (about 30 hours into the game) but VIII is just too easy to break, and it's damn near impossible not to stumble upon this fact either. You should not be able to build a party of gods in Disc 1 with that little amount of grinding.
To be honest, starting with VI, the series tries too hard to be accessible and thus every entry after it is generally way easier than the five games that proceeded it.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
VIII for me for reasons mentioned, it's absurdly easy to abuse the system.