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							Honestly one of the most overlooked elements FFIII brought to the franchise is the ability to have characters re-target enemies if the one they originally targeted gets killed. Dragon Quest held onto that mechanic for freaking ever as did a few other early RPGs well into the 16-bit era but here's FFIII being a trendsetter. 
Likewise, I feel that FFVII's greatest contribution to the series was finally creating a run button instead of leaving it as skill.
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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