View Poll Results: What Character should we play in Super Mario Kart

Voters
16. You may not vote on this poll
  • Mario

    0 0%
  • Peach

    1 6.25%
  • Bowser

    0 0%
  • Koopa Troopa

    6 37.50%
  • Luigi

    3 18.75%
  • Yoshi

    2 12.50%
  • Donkey Kong Jnr

    2 12.50%
  • Toad

    2 12.50%
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Thread: Character Vote for Super Mario Kart Highscore Challenge.

  1. #1
    Formally Mr. Shauna Dat Matt's Avatar
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    Default Character Vote for Super Mario Kart Highscore Challenge.

    Sup Nerds and Nerdettes!

    Based on the majority vote from the poll I had up this week, It has been decided that we'll be playing Super Mario Kart for this rendition of Highscore Challenge.

    To keep the overall balance of the challenge, I am looking for your suggestions via poll what character we should play for this Challenge. The character with the majority will be our selection for June's Challenge. This will level the playing field, as we'll all be playing the same character on the same track.

    To stimulate discussion (So I don't need to bump the thread 100 times :P), what characters from the Mario Kart 8 Roster are you excited to see, and what characters do you think they should have included?
    Last edited by Dat Matt; 05-22-2014 at 11:11 AM.

  2. #2
    Trial by Wombat Bubba's Avatar
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    Dancing Chocobo

    Has Goomba ever been a playable character in a Mario Kart game?

    That poor little bastard at the start of 1-1 has probably been killed more times than any other enemy in the history of gaming. He deserves his time in the spotlight, God damn it!

  3. #3
    Formally Mr. Shauna Dat Matt's Avatar
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    To my understanding Goombas have never been playable and are common obstacles like in Mario Circuit from Mario Kart Wii


  4. #4
    Formally Mr. Shauna Dat Matt's Avatar
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    Also for my own clarification, I was reading on the Mario Kart Wiki that There are 4 specific weight/speed classes in this game. So basically:

    Mario and Luigi = The Bros
    Toad and Koopa Troopa = The Small Guys
    Bowser and Donkey Kong Jnr = The Showdown
    Peach and Yoshi = The Dino and the Princess

    Anyone know if there is right. Any differences between the drivers in the class. Should we stick to individual drivers or go for the weight class instead? What's your thoughts?

  5. #5
    Trial by Wombat Bubba's Avatar
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    Nah, I reckon we just stick to whatever character people go with. Like you say, it doesn't really matter between the groups of two.

    Kong and Bowser are the fastest but have poor acceleration.
    Yoshi and Princess have the best acceleration but crap handling.
    Toad and Koopa have the best handling but worst top speed.
    Mario and Luigi are just decent all rounders.

    I am am equally awesome with all of them.

  6. #6
    Depression Moon's Avatar
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    I didn't think weight classes came until at least the Gamecube era, but I think I do recall DK being slow. Stick to a driver I think.

    Also for me a lot of the slot was wasted in Mario Kart 8 with all those babies and two metal characters. How uncreative and unoriginal. I think the only babies that deserve to be in there is Mario & Luigi since they've had games centered around them. I know Peach was in the yoshi's Island sequel, but that game has been forgotten and wasn't received well.

    The koopalings were a great choice, but I think Koopa Troopa is a bit redundant when you have Lakitu, the koopalings, and bowser. He's been there from the start so I can understand. I would've added a Boo, Kamek, Birdo, Diddy, and Egad for a few replacements.

  7. #7
    Trial by Wombat Bubba's Avatar
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    Nah man, DK and Bowser have the highest top speed. The only problem with them is if you hit an obstacle or something. They take forever to get going again!

    Who is voting Yoshi?! His handling is awful. Trying to get him round Rainbow Road would be the equivalent of getting a roller-skating camel across a tightrope.

  8. #8
    Pinkasaurus Rex Pumpkin's Avatar
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    I haven't voted since I won't be participating but I say Yoshi 4 lyfe.


    Use Yoshi

  9. #9
    Formally Mr. Shauna Dat Matt's Avatar
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    I'll just keep it to "whatever character has the most votes" despite being no apparent difference in the 4 weight classes other than special items.

    I do think there is a baby overload, but with the exception of Baby Daisy all of the baby characters appear in Super Mario 3D world as the "1 hit from death" version of the characters. Makes sense to recycle the assets between games. As someone that prefers light characters I quite like the baby characters. I'll probably be playing baby Rosalina or Daisy anyways.

    In the same vein, all of the 7 Koopa kids is overkill I think. They haven't made an appearance since Super Mario world (right?), but all 7 of them get a slot in the most recent Mario Kart game 24 years later? There has to be an angle there.

  10. #10
    Krankzinnigheid ligt dich Colonel Angus's Avatar
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    The weight classes were availbable from the first one, Moon.Mr. S., the Koopalings were in Super Mario Bros. Wii-iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii!

  11. #11
    Formally Mr. Shauna Dat Matt's Avatar
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    Was not aware they were bosses in the "New Super Mario Brothers" games. That makes there inclusion slightly more understandable.

  12. #12
    Depression Moon's Avatar
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    I haven't played those New Super Mario Bros. Games so it's just nostalgia for me.

    Edit: And I voted Yoshi. He looks the coolest from behind.

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  14. #14
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    Nah man, anyone not voting for Koopa Troopa is doing it wrong.

  15. #15
    Formally Mr. Shauna Dat Matt's Avatar
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    Koopa troops always ends up being my rival in the races. Always.

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