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It was a PR move so investors could buy into Square and feel safe knowing they would diligently and comprehensively exploit the FF IP across devices, generations, and trends. Unfortunately, it didn't work out creatively, with the director of Type-0 admitting the games really had nothing in common. Honestly, it would've been cool if they all released together and on time but Square was just too mismanaged and distracted by the multiplatform deals, platform switches, publisher acquisitions, engine developments, record losses, and the next generation gearing up just as they were finding their bearings on the current one.
It makes sense for Versus to stand on its own. For years, its team worked on everything under the sun EXCEPT Versus and by the time development was fully underway, they decided to use it to showcase the next gen Luminous engine. It has a fresh start and I hope they make the most of it.
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