Quote Originally Posted by Wolf Kanno View Post
I have no real issue with fairness in RPGs or games in general but I come from the world view that life is not fair, so why should games be?
This makes no sense. Games are created by a person, and that person creates his own world with it's own rules. Games can be fair for that very reason as it is separate from real life. The impossible made possible.

Now let's introduce the word fun. Unfair games tend to be not fun. Fair games do. Also mind the difference between unfair and challenging. Gameplay can be unfair and therefor challenging, but it probably isn't much fun. Gameplay can also be fair and challenging, and that is what I consider potentially fun.

Quote Originally Posted by shion View Post
Also when you fight someone who has like 10000 HP and then they join you and they have 600
This also bothers me. NPC unfairness. In Dark Souls 1 all NPC's were very much human with a health bar comparable and equally achievable by the player. In Dark Souls 2 some NPC's have boss-like health bars unachievable by the player and it is downright stupid.

Other NPC unfairness things include: infinite mana/spell casts, infinite stamina and invulnerability at least for storyline/quest characters (that's a big one right there and goes for most genres).

Gwra.