Okay, I can tell this LP is going to take A LOT of posts because I can't get very far without being heavy on the screenshots.
Anyways we now have our hero in some odd place with the two weird children
Attachment 56101
Stocke asks many questions so I'm just going to skip to the answers
Attachment 56102Attachment 56103Attachment 56104Attachment 56105
...
Attachment 56106
I feel your pain Stocke. And I have to write a Let's Play about it
Attachment 56107
Way to rub that in
Attachment 56108Attachment 56109Attachment 56110
What is going on here is they are saying my choice to go north is what lead to the death of the others. If I had gone south, things would have went better
Attachment 56111Attachment 56112
That seems pretty cool.
It seems that I can use the White Chronicle book to travel back in time and change things.
So much for those stories that tell you not to change the past, huh?
Attachment 56113
And I'm back in the past!
Stocke, remembering the spy being killed, jumps in to action and makes him get out of the way
Attachment 56114
Spy guy lives!
Then we wonder if we should head north or south and Stocke vehemently insists that they head south (it's like he doesn't want to watch his friends die twice)
But the south end is blocked off!
Attachment 56115Attachment 56116Attachment 56117
They decide to apparently give me superhuman strength
Attachment 56118
I can now move these blockades like a boss.
Attachment 56119Attachment 56120
Yeah, I'm pretty awesome
Attachment 56121






Reply With Quote