Quote Originally Posted by Depression Moon View Post
Quote Originally Posted by Mr. Shauna View Post
Weight affects how you'll be affected in contact with another player. A heavier play will knock a lighter player out the way when they collide. If Wario were to bash Shy Guy for example, shy guy would be knocked pretty far. Conversely if Shy guy were bash into Wario, he would not move too far.
So heavies are better by default?
Every weight class has advantages/disadvantages.

Light - High Acceleration, Low Weight, Low top speed
Light characters are fast at getting up to top speed and staying there. They are good at getting back up to speed after being hit which is why I prefer to use them.

Heavy - Low acceleration, High weight, High top speed
Heavy characters would win a drag race against a light character. Issue with heavy characters lies in the fact that if they get hit by a weapon it takes longer to get back up to top speed. If you can maintain top speed and hold attacks using shells or bananas then you are pretty much sorted to win.

Medium - Average Weight/Speed/Acceleration
Best of both worlds, but not quite as good as the other two.