Quote Originally Posted by Sephiroth View Post
The Planet dies, Cloud!
Finish the Bombing Mission and arrive at Sector 7.
Let's get outta here.
Finish the Midgar scenario by leaving the city.
I've stated before I dislike "Achievement" trophies that reward a player for minimal effort. Why am I being rewarded for playing through the story mode? What's more, I'm being rewarded multiple times. You have no choice but to complete the Bombing Mission unless the game's code has been altered and you have no choice but to leave Midgar.

Worthy trophies may include things like clearing the train cars, collecting all E.Skills, massacring 1000 Cactuars, giving Jenova a second look, naming Nanaki, obtaining the Huge Materia, defeating the WEAPONs (not counting Diamond and Sapphire), using Level 4 for each character (except Cait Sith), landing a hit against the Dragon during the flashback or simply being revived by Sephiroth (despite the fact that the Dragon will most likely kill you again afterward... the effort here would involve replaying the flashback if you didn't get the Achievement the first time), dating Tifa-Yuffie-Barret instead of Aerith, breeding a Gold Chocobo... like I've stated before, Achievements should be for things you wouldn't normally need to do in the game to play through the story, for that the end credits would be the reward. So, things that take effort or experimentation like just doing outright stupid and pointless things like trying repeatedly to open that dummy chest in Kalm. Also, all Achievements should be rewarded upon viewing the end credits rather than reward as you play.
Quote Originally Posted by Newmani View Post
beating Sephy with an attack that deals damage from above, like Bahamut ZERO. Oh the irony!
New finishing move replaces Omnislash: Aerith's Revenge! Cloud leaps up like a Dragoon and impales his sword through Sephiroth (which should normally pretty much rip him in half); picture either the Buster Sword, Ultima Weapon, or First Tsurugi.