On the one hand it is a shame that they never acquired the IP. Crash's absence was a big reason to write off that PlayStation crossover fighter they did a few years ago.
But on the other hand, one of PlayStation greatest strengths is how their first party studios largely work on new IPs every generation. I was never a big fan of their internal devs until last gen, where third party largely stagnated in my eyes, so it made a big impact when the PlayStation teams really stepped it up with fresh franchises. When I look back at last gen I'll always remember it for titles like Infamous, Uncharted, Little Big Planet, Heavy Rain and such.
I know Vivi and I were both surprised when they announced Uncharted 4. They've already achieved everything there was to do with the Uncharted formula and I largely feel the same way about Crash. I'm glad that they kept moving on to new things instead.





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