Quote Originally Posted by ToriJ View Post
With games like CTR and Crash Bash, it felt like either Naughty Dog or Sony was trying to make Crash the PlayStation equivalent to Mario and Sonic respectively, even though Crash Bandicoot was never technically a PlayStation exclusive. I kind of wished it was and Naughty Dog never moved on from it, although that seems to be Naughty Dog thing. Make three games and then move on. Unless I'm mistaken.

Anyone else feel this way?
On the one hand it is a shame that they never acquired the IP. Crash's absence was a big reason to write off that PlayStation crossover fighter they did a few years ago.

But on the other hand, one of PlayStation greatest strengths is how their first party studios largely work on new IPs every generation. I was never a big fan of their internal devs until last gen, where third party largely stagnated in my eyes, so it made a big impact when the PlayStation teams really stepped it up with fresh franchises. When I look back at last gen I'll always remember it for titles like Infamous, Uncharted, Little Big Planet, Heavy Rain and such.

I know Vivi and I were both surprised when they announced Uncharted 4. They've already achieved everything there was to do with the Uncharted formula and I largely feel the same way about Crash. I'm glad that they kept moving on to new things instead.