PacMan just got confirmed as another character in Smash.
PacMan just got confirmed as another character in Smash.
I'm surprised they haven't tried to get Wreck-It Ralph in Smash Bros.
I'm giddy that for once, Nintendo has good news.
Mario Maker!
Well this an interesting twist about the new Zelda game.
http://www.siliconera.com/2014/06/10...wii-u-trailer/
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
AHHH I was about to post it!
Is it zelda? Is this finally the Legend of Link instead?
I'm guessing it's the kid of Skyward Sword Zelda and Link
The Masks were hardly Gimmicky in Zelda, they had a huge impact on what you were able to do, things no other Zelda game prior had allowed.
I guess you have a point on how you progress, but I guess I just don't think it creates that big of a difference between Link Between Worlds and other Zelda games. Yes, you can do things in a different order, but you're still going to be doing all the same things regardless.
And I'm just pointing out why a few of those cents are silly.
No one is saying Nintendo stacks up to the others in third party support, that would be silly, just that the support is there, where you made it sound almost non-existant. Also, it may not matter as much due to the variety of their current first party studios with acquisitions like Monolith and Platinum. Compared to Microsoft their first Party Studio is insanely diverse, it's even pretty damn diverse when compared to Sony, who while there's is larger, I'm very hesitant to say the diversity is greater. Third Party stuidio's are wonderful for picking up slack for you, but in the end Nintendo has less slack in that field to pick up then Microsoft, though this whole bit is another tangent entirely I guess.
That list was also mostly in regards to your comments on indies. Your comparison would be like if I were to compare, say, some two man indie studios launch to Super Smash Brothers Melee. More likely I should have brought up Sonic Boom, (And Possibly the Atlus support, though they kind of lacked any showing at the Direct Conference) as well as Support from the DW team, even if they are making a Zelda Title, it is being created third party in a very distinct way from Zelda.
And you did take issue with recycled mechanics though, unless you just worded that part badly. Of course they re-use a lot of mechanics, every single franchise does that. Hell, Call of Duty has done virtually nothing from game to game in a few cases, Killzone has held a lot of the same mechanics, and pretty much every sports game ever. Zelda has a much better track record then that of adding new things from game to game.
The parts about 'shorter and easier' I didn't' bother contesting because I can't really argue that part. It was quite a legitimate point, though that's a point entirely separate from Re-used mechanics. Unless of course you were saying that the two of them combined is what the problem is, in which case.... eh? o_O