View Poll Results: Which is more important to you?

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  • Gameplay

    6 42.86%
  • Story and Characters

    8 57.14%
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Thread: Gameplay vs. Story/Characters

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Colbert Gameplay vs. Story/Characters

    Which is more important to you when playing an RPG of any kind. The gameplay (combat, exploration, crafting ,sidequests, mini-games) or the story and characters? By this I mean, can you slog through a game with awful gameplay if you like the story or is the other way around where having a cheap excuse plot and some one-dimensional characters can be easily stomached if you are spending most of your time customizing characters and using that great combat system while exploring that huge world.

  2. #2
    Happiness Hurricane!! Pike's Avatar
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    It depends.

    If it's The Elder Scrolls, then I play it mostly for the lore.

    If it's Deus Ex or Fallout, then I play it mostly for story/atmosphere.

    If it's just about any other RPG, then I probably play it mostly for the gameplay.

  3. #3
    absolutely haram Recognized Member Madame Adequate's Avatar
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    I can do both. I'll play a game with a bad story if I like the gameplay, and I've slogged through bad gameplay because I liked the story. Generally I'd probably rate atmosphere, lore, and story a bit higher though. No matter how good some gameplay is it won't actually be long-term memorable without something backing it up.

    But when I do want some mindless grinding there's always plenty of JRPGs around for that, and if I want to stomp around being a badass there's plenty of WRPGs for that.

  4. #4
    Recognized Member VeloZer0's Avatar
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    If the story is terrible I can ignore it.
    If the gameplay is terrible not so much.

    For me story is just something that enhances the gameplay experience. A good story will elevate an 'ok' game into something I remember fondly, or motivate me to finish a game I might otherwise not.

    If the story is really bad it depends upon how much I can ignore it. If it is an FPS I can easily ignore it and move on. If it is constantly barraging me with long uninteresting cut scenes then it degrades the game experience.

    Now, I think atmosphere is of the utmost importance. This is an integral part of what the story creates, but goes a lot deeper and is also greatly impacted by things like visuals and music. A game like Mega Man X, which maybe has like 20 lines of dialog, does more to stimulate my imagination than 12 hours of cutsceens in FF13.
    >>Am willing to change opinions based on data<<

  5. #5
    Resident Critic Ayen's Avatar
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    Both are important to me. If the gameplay is trout then I won't be able to stomach it long enough to enjoy the story. If the story is trout then I don't see much point of going on. Luckily for me I haven't played a game where one or the other was complete trout.

  6. #6

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    Gameplay is more important to me. I'd much rather get absorbed into a game that lets me level grind and explore (XII, Skyrim, Kingdoms of Amalur) or has an entertaining combat/skill system (V, X, X-2) than one that has decent gameplay but great story (IV, VI, Xenosaga I-III).

    (Don't get me wrong though...I love those latter games.)

  7. #7
    Bolivar's Avatar
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    When I was younger I could slog through any game if it had a great story but now I need sound mechanics as the backbone.

  8. #8
    Pinkasaurus Rex Pumpkin's Avatar
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    I much prefer story/characters to gameplay

  9. #9

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    If the characters/story are interest and told well then I play solely for that. If those come up short, then I surely hope the gameplay compensates.
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  10. #10

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    I've dealt with both situations, but they definitely both have their limits. I think I could probably deal with a bad story more than I can bad gameplay

    Legend of Legaia's gameplay was so much fun, but the story was very so/so. And I played it and enjoyed the hell out of it. And then there's Star Ocean: Last Hope, where the gameplay was really fun, and the story was blah, and then you get the Tidus transformation, and after about 10 hours of that bulltrout, I quit. FFX falls completely into that category as well. I've gotten towards the end of the game twice, because its fun to play, but ugh is it terrible to experience

    The first Uncharted game made me rage so much with its glitchy and inexperienced gameplay mechanics. You could definitely tell the developers were not used to making that sort of game. But it was totally worth slogging through because it wasn't quite THAT bad, and the story and characters and settings were really interesting. Same with Dark Souls. There's more cheap and unexpected deaths rather than earned deaths through sheer challenge, like "Haha, I got you", because there's NO lighting and you're expected to go at a snail's pace in one area. Or the camera hits a wall and spins around so you can't see the combat, or gives you a great full-screen view of your entire back, while you're getting wailed on by the front. And yet I slog through that, because of the atmosphere and exploration and wonder are totally worth it

    But in all cases where I slogged through one aspect to enjoy another, that other wasn't completely unredeemable. Tidus was unredeemable. Hell, I couldn't stomach Kingdom Hearts because of its gameplay mechanics. Running around thwacking stuff constantly just didn't appeal to me, but I imagine the story was interesting

  11. #11
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    I can deal with mediocre gameplay if there is wonderful story and characters (I'm looking at you, Lunar SSSC). I can also deal with a mediocre story if the gameplay is fun (I'm looking at you, Suikoden IV). But for JRPGs, my preference would definitely be towards story/characters first, as my favorite JRPGs are considered favorites in large part due to story elements (though the gameplay in some, like FFT, is equally great).

  12. #12
    Depression Moon's Avatar
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    Thought I posted in here. Well, if I can't even play the game there's no way I could tell if it has a good story. Gameplay has to be at least mediocre for me to play it to the end.

  13. #13
    programmed by NASIR Recognized Member black orb's Avatar
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    Quote Originally Posted by VeloZer0 View Post
    If the story is terrible I can ignore it.
    If the gameplay is terrible not so much.
    >>> This..
    >> The black orb glitters ominously... but nothing happens..

  14. #14
    Skyblade's Avatar
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    Knights of the Old Republic had horrible gameplay.

    I cheated to ignore it so I could enjoy the world, story, and characters.

    It's easy to ignore bad gameplay, because there are so many ways past it in most games. I'll still put up with quite a bit for a good story and characters.
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  15. #15
    disc jockey to your heart krissy's Avatar
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    Default

    Story
    Is why I play games tbh

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