Originally Posted by
Skyblade
It's only since this game was shown that I've heard about things like map control, army balance, and boss fights. There are definitely some interesting mechanics there, and I can see how managing your tactics and choosing your fights with your OP playable character could be a compelling gameplay experience, as well as bringing some tactical thought to the combat itself with boss fights.
In short, I've learned more about Dynasty Warriors since E3 than I had the entire rest of my life, and what I've learned has me interested.
Plus the game just looks so pretty.
As a
Dynasty Warriors veteran, I can confidently say that Koei has really upped it's game with the latest installments of their flagship series. Warriors Orochi 3 and Dynasty Warriors 8 vastly improved upon their predecessors. In the past, repetitiveness has been a major criticism of the series but WO3 and DW8 introduced a few new gameplay elements, stages, characters and modes and it's made a huge difference.
But I wouldn't get too excited about map control, army balance, tactical gameplay. If this game turns out to be anything like Dynasty Warriors, it'll be a mindless hack and slash that requires no real effort or skill (on Normal and Hard modes at least, Chaos is another story).
But it will look pretty. And you'll get 1000s of kills and that's always hugely satisfying.