No bows, Tori?

1. Fighter/Warrior
2. Thief
3. Monk
4. Black Mage
5. White Mage
6. Red Mage
7. Summoner
8. Blue Mage
9. Paladin
10. Dragoon
11. Bard
12. Hunter
13. Ninja
14. Beastmaster

The last two were hardest. I'd settle with the first twelve without a problem. Also, my Red Mage and Ninja would probably not be nearly as overpowered as they are in some games in the FF series. Beastmaster would possibly play out a bit differently than other games, too... it's a job that always interested me but I've yet to really give it a solid go in any of the games, so it's hard to say if they play out the way I imagine. I would have them be a bit like Ash with Pokémon (eg. Charizard), where you have to bond a lot in order to get the beasts to work hard for you but it can pay off the longer you make use of them, and they level up or something and you can only have three beasts in your "deck"... I dunno.

Other options I considered but opted against included Machinist, Dark Knight, Gambler, Dancer, Berserker, Scholar and Time Mage.