Results 1 to 8 of 8

Thread: Generic Soldiers

  1. #1
    Krankzinnigheid ligt dich Colonel Angus's Avatar
    Join Date
    Feb 2014
    Location
    The Miami of Canada
    Posts
    5,516
    Articles
    81
    Blog Entries
    4
    Contributions
    • Former Editor

    Question Generic Soldiers

    How many of theses guys/gals do you keep on your squad? By the endgame, after all the storyline & secret characters have been brought about, do you even keep any around?

    If you do let them hang on, do you set them on a certain path or have them learn everything (Major Grinding)?

  2. #2
    Recognized Member VeloZer0's Avatar
    Join Date
    Nov 2006
    Posts
    3,984
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    On my 'good' save file I don't have any of them left. However nowadays when I play in order to mix thing up I typically impose some set of restrictions on myself, and usually one of them is no special characters.
    >>Am willing to change opinions based on data<<

  3. #3
    Slothstronaut Recognized Member Slothy's Avatar
    Join Date
    Jun 2005
    Location
    I'm in space
    Posts
    13,565
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    I have an unnatural attachment to my generic's. To the point that I rarely use the named characters. Mind you, I think part of the reason is because my generic's tend to have abilities I feel I need by the point named characters come along, and I hate the thought of leveling the name characters in those other jobs to get them.

    Mind you, I've still done it on occasion. Then of course there's Orlandu who's just balls to the wall good without any leveling other jobs when you get him.

    Plus I can send the generic's on missions to level up the troutty jobs like calculator to get the good skills. Like calculator skills.

  4. #4

    Default

    I hate how long it takes to start getting named characters, and I hate using them when I've put all this time and effort into my normals.

    And that sucks, cause i really like some of the named characters.

  5. #5
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,733
    Articles
    60
    Blog Entries
    28
    Contributions
    • Former Cid's Knight

    Default

    I keep them all that are given to you, so the troops Ramza starts with and the three who join after the flashback is over. Other than that, I never really recruit characters cause I try to make room for the named characters but luckily I only like four of them which gives me plenty of flexibility to mix and match my teams. It helps that I rarely level up the named characters beyond their initial jobs cause why bother when their starting classes are so useful?

  6. #6
    Pinkasaurus Rex Pumpkin's Avatar
    Join Date
    May 2011
    Location
    Falling on your head
    Posts
    16,902
    Articles
    119
    Blog Entries
    133

    FFXIV Character

    Pumpkin Contrary (Sargatanas)
    Contributions
    • Former Editor
    • Former Cid's Knight

    Default

    I have 10 generics by end game. Always. At the start, I throw out every generic they give me and buy 7 more of my choosing. 3 males, 4 females. Then after Agrias joins, I throw out the 3 they give and I get 3 more generics, 2 female, 1 male.

    The first time I played the game, my 2 first generics were named Chamberlain and Montana and Chamberlain was a monk/geomancer and Montana was a ninja and something else and darn if I didn't love those two more than the story characters. So now I'm writing a book and the main character is named Chamberlain Montana

    Oh also, I give each of the initial 7 and Ramza 2 jobs. The 3 I get later are my dancer, bard, and mime.

    I also barely ever use any story characters except Ramza.

  7. #7
    Krankzinnigheid ligt dich Colonel Angus's Avatar
    Join Date
    Feb 2014
    Location
    The Miami of Canada
    Posts
    5,516
    Articles
    81
    Blog Entries
    4
    Contributions
    • Former Editor

    Default

    Shion, you're missing out on the most broken character in video game history, T. to the mother smurfin' G. Cid. All the sword skills. Equipped w/ the Excalibur, auto-Haste.

    The last time I played, I got rid of all the generics while I kept all the story characters. This time, I'll probably keep enough generics to do the bar jobs.

    Story characters are hard to build, too, since they don't have Accumulate to get some Exp. & JP when you have to burn a turn.

  8. #8
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
    Join Date
    Dec 1999
    Location
    Spying on Unne and BUO
    Posts
    20,583
    Articles
    101
    Blog Entries
    45
    Contributions
    • Former Cid's Knight
    • Former Editor

    Default

    I generally use mostly generics, because I love the variety and customization -- and by the time I get named characters, I'm too lazy to level them in those other jobs. I'll still keep the named characters on my team, but except for some mixing-and-matching, my battle teams are mostly Ramza + generics.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •