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Sorry this is so late! I've tallied up the scores, and it appears that Terra/Edgar/Banon won the day, and so I'll be doing them first. But without any further delay...
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Part Ten - Deja Vu
So we have an amnesiac, a womanizer and a lion. We aren't starting The Wizard of Oz are we?
So we pick up immediately where we left off, on the raft. Only one or two enemy encounters later, and we make it to the World Map!
Controlling Banon, we mosey on down to Narshe once more.
Narshe hasn't changed much since the ten minutes or so since we last left it. Let's go greet ourselves!
Um, that's actually Banon.
Ah, never change, stubborn, idiotic, independent Narshe. Seriously, why are we even bothering?
Ah, here we go, they can't deny the King of Figaro!
We get it Edgar. You're like, super straight you know?
After more of Terra's self-deprecation, it looks like we'll have to sneak our way in!
Bam! Entry into the cave, again.
After more journeying, we eventually happen upon a security system!
Edgar seems strangely in the know about this. We go through the security system with relative ease, and as we're leaving the cave, we happen upon a door. Entering it, we see...
The moogles!
And they're hiding some pretty neat stuff as well.
And after a while longer, we encounter Arvis, the guy who helped Locke and Terra. Also known as the only Narshian with any sense.
Banon asks of the situation:
No surprises there.
Stubborn and independent?
I'd be on edge if an esper which can disintegrate humans was found nearby.
By virtue of being weird and unusual, I take it.
"Oi, look, the imperial soldier! Get her!" is possibly the more likely reaction.
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And that's the end of Terra's scenario! Next week, we have Locke's scenario next in line!
Last edited by Formalhaut; 08-10-2015 at 01:10 AM.
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