Man, I really loved this game mechanic and I wished it had remained in the series. Who else loved these?
Man, I really loved this game mechanic and I wished it had remained in the series. Who else loved these?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
muscle belt for 500 gill? sure I liked them. nice seeing things happening elsewhere at the same time. FF12 tried the same thing, showing what was going on with vayne and the like.
"Pretty mysterious Neptune of gameindustry, in the name of the Basilicom I'll punish you!"
A great way to give other characters some development!
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
Yeah, they're fun I never really got the whole concept of having to go and activate them/choose between scenes rather than just being able to skip optional scenes, but it's all good.
One of the best feature of the game!
with the exception of Quina,
and Queen Brahne.
It's really great and it is interesting to see other characters' development
It kind of reminded me of earlier Star Ocean titles where you could run into your party doing stuff in the towns you visited, which I always really liked; much like everyone else, I think it was a great feature.
I liked it. I thought it was a creative way to show more of the story and it made me go out of my way to try to activate as many as these scenes as I could.
The tales of games use these in the form of Skits, which are usually entertaining. Maybe Namco Bandai bought the rights to having optional cut scenes in gameplay so Final fantasy games weren't allowed to do them anymore. If I recall they did the same with mini games during loading screens which is why you only see them during Dragonball Z games.