I am always surprised by people who really hate the design of the World of Ruin, in my opinion this is one of the most brilliant designs to grace the series but some people get pissy cause the party is dealing with personal issues while Kefka sits back and waits for them. Others don't care for the more open-world approach of its design and lose interest cause the game doesn't have some deep narrative to get you to the next story sequence while people like myself enjoy the idea of the game finally letting the player have control of the narrative and freedom to explore the WoR at their own pace instead of spoon feeding you the drama. Where do you stand EoFF?